No big news about the model yet. I thought I could show you a little bit about the work behind the scenes.
I started out by searching all over the web for reference photos, but very few proved to be usable. So I registered on a train community where fans and drivers and others who work on the railway discuss and share pictures. I was lucky enough to get in touch with a very helpful guy who donated dozens of photos which helped me a lot.
Here's my latest reference photo. I wanted to get a good image of the vents, and possibly use it on the texture. You can only imagine how people stare at me when I stop and take tons of photos like that..
[Blockierte Grafik: http://puu.sh/bcnAa/07b9d31ebc.jpg]
I started the model by doing a curve outline. It's called a "spline cage". From this, I made patches of polygons.
[Blockierte Grafik: http://puu.sh/bcnR9/6f05c6e753.png]
Making the model this way proved much easier than traditional polygon modeling. Especially for the shape of the drivers cabin. Select three to four curves, patch it up, and the application fills in and make the polygons wrap around in the shape you want.
Things don't come out perfect every time, so some fine adjustments need to be done after the patching is done. The next step is to mirror the model and merge the vertexes.
[Blockierte Grafik: http://puu.sh/bcocA/dc482b56df.png]
The UV map was created based on a photo which unfortunately was a bit too low res to use as a texture, so it was used as a reference. From this I made all parts of the livery by using the Pen tool and creating shapes with slight gradients to make the color more lifelike and interesting.
Below is the texture map, with the reference image present. In the bottom is the left side of the texture. The reference image covers up the right side which is mirrored to get letters and stickers look correct on the model.
At the very top you see the front part. I have taken new reference photos for the doors, these will be added soon.
[Blockierte Grafik: http://puu.sh/bcoEW/78d5a472ca.jpg]
The goal is to reuse as much as I can from this texture file on the passenger wagons as well, since they're basically the same, except for the driver cab.
The photo reference for the new doors are crisp!
[Blockierte Grafik: http://puu.sh/bcoS0/5bc2402db5.jpg]
Here's a full res snippet of the texture, which is 2048x2048 at the moment.
[Blockierte Grafik: http://puu.sh/bcoQA/aea28ea729.jpg]
I hope this has been a fun read, and if you're interested I may do more of this as there's more progress on this, and any other train.
[Blockierte Grafik: http://puu.sh/bcoW7/bc285511fe.jpg]