PreventSetUnhandledExceptionFilter: 1
locale name: * (de_DE.utf8)
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Startup at Thu Sep 03 21:41:56 2015
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seed: 1441309316
alpha: 0 bits, depth: 0 bits, stencil: 0 bits, double buffering: 1, sample buffers: 1, samples: 2, swap interval: 1
samples: 2
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OpenGL version: 3.2.0 NVIDIA 355.60
Renderer (vendor): GeForce GTX 770/PCIe/SSE2 (NVIDIA Corporation)
Shading language version: 1.50 NVIDIA via Cg compiler
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opened device OpenAL Soft
Loading from file E:/Programme/Steam/userdata/20512452/304730/local/save/imperium4.sav
active mods:
config dict:
savegame version 2
achievements earnable: 1
Loading from file E:/Programme/Steam/userdata/20512452/304730/local/save/Imperium1.1.sav
active mods:
config dict:
savegame version 12
achievements earnable: 1
d:\urban\steam_build_x64\release\src\game\ecs\trainmovesystem.cpp:842: void __cdecl ecs::TrainMoveSystem::SetModelTransfsAndBBoxes(class ecs::Engine *,int,int,int,int,const struct ecs::component::Train &,const struct ecs::component::MovePath &,const struct ecs::TrainMoveSystem::Data &,float): Assertion `psMD.emitters.size() == railVehicle.particleSystems.size()' failed.
MinidumpCallback: dumpPath "E:/Programme/Steam/userdata/20512452/304730/local/crash_dump/", minidumpId "b6713d35-2b8f-41b4-8c34-592c464eb76d", succeeded 1
local time is Thu Sep 03 21:44:29 2015