Beiträge von hugedragonyk
Willkommen in der Transport Fever Community
Wir begrüßen euch in der Fan-Community zu den Spielen Transport Fever und Train Fever, den Wirtschaftssimulatoren von Urban Games. Die Community steht euch kostenlos zur Verfügung damit ihr euch über das Spiel austauschen und informieren könnt. Wir pflegen hier einen freundlichen und sachlichen Umgang untereinander und unser Team steht euch in allen Fragen gerne beiseite.
Die Registrierung und Nutzung ist selbstverständlich kostenlos.
Wir wünschen euch viel Spaß und hoffen auf rege Beteiligung.
Das Team der Transport-Fever Community
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People in a wheelchair and people with a baby-buggy would hate this train
Indeed... I have to model a new station with 1.1 meters height platform
The low platform is suitable for the double deck intercity train. Not suitable for high speed trains.. -
Now you need a Stair
Yes, In TPF game, buy a ticket , present a ladder. this is TPF style... -
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update progress:
(high speed train steward)test completed lol
but,The height of the train station platform in TPF game is too low
I think I really need to model a 1.1 meters height platform for high-speed rail stations .. Ha-ha...ok, [gif]
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ha - ha, streamline... reduce windage...Animal bionics
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Ah okay that is the train... hm so pretty but Thanls Pauli
@KarlCharlson I think you ar searching for this: https://steamcommunity.com/sha…filedetails/?id=879186869
Oh, I almost forgot about this CR500.
It was made by a friend, but not the real CR500. Belong to half sci-fi genre.---
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CR500 8x What is this where can i download?^^
Get your trains a Normalmap? Dirt Rust?
CR500 8 CARS.... There's no modeling yet...
Now only
CRH380A EMU / CRH380AJ EMU (8 CARS) [Finished]
CRH380AL EMU / CRH380AL SLEEPER EMU (16 CARS ) [WIP]
CRH380B EMU / CRH380BJ EMU (8 CARS) [WIP]
CRH380BL EMU/ CRH380BL SLEEPER EMU (16 CARS) [WIP]------------------
I feel the effect of rust is a bit exaggerated in TPF game...
After the end of the daily passenger operation, the EMU will return to the depot. Will be cleaned by automatic car washer.
Let me see. Add a dust effect...Maybe better
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After the CRH380A/B/C series is finished.
I'll look for the CR 500 standardized EMU data..
At present, CR400, CR400A/AJ, CR500 EMU reference material is not comprehensive.------
This is China Railway Highspeed picture:
CR 500 standardized EMU.--------------
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CRH380AJ EMU 0203- High speed comprehensive inspection train
Setting instructions:
Because CRH380AJ 0203 EMU is used for high-speed railway inspection, it is not used for passenger transportation.
So, in the game, I set CRH380AJ EMU for passenger + freight.
1, 8 CARS (front, rear) passenger : 38
2, 3, 4, 5, 6, 7CARS freight : (FOODS, GOODS, TOOLS) 150 units.-------------------
in game test
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Take a picture as the ending.
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I have not testet the UAAI 995 from me at TpF, but in TF it works well with multi bogies.
But we go OT hereI also used configuration with multiple bogie for my GTEL.
======A combination bogie like this one... Three layers combination...
TPF games are still not available... The game production team hasn't been solved yet.. -
At the moment there is no way to let it work.
Make your lamps Original ready and cap they with a mesh.
And wrote UG a email that they please fix this Problem.
Many Modders wrote this to UG. The more people write to them, the higher is the probability that it will be fixed.
I need this too, for my signals.OK, I'll send an email to UG...
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Before..I sent an email to UG in March..
TPF railway carriages can not use different bogies at the same time.. It seems that this problem has not been solved yet...
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TPF now has a lot of small details that need to be strengthened.
1. the light doesn't penetrate the lampshade...
2. when a carriage uses two or more combined bogies, the bogie will get stuck ...Not turning with the track... (At present a carriage can only use one kind of bogie)
3.Steering of super long combined train problem -
In TPF games, the vehicle light is still unable to penetrate the transparent glass passage.
Now making CRH380A EMU model, I find the light doesn't penetrate the lampshade... How can this be solved?
At present, modeling the maglev station, I found the same problem, like suspended ceiling fluorescent lamp, if you add transparent passage of the lampshade. Then put in the light source, you can't see any lights through the lampshade. -