Excellent modeling and work!
I am working on an airport project - maybe if you'd like to design a small modern fire station for the airport grounds:? ![]()
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Das Team der Transport-Fever Community
Excellent modeling and work!
I am working on an airport project - maybe if you'd like to design a small modern fire station for the airport grounds:? ![]()
One step at a time... few screens for you guys... from the ongoing - "learn from scratch" - New Airports project saga - let me know what you think about the look ect!
On a serious note - anyone has experience with creating DDS, mtl and mesh files?
Would really appreciate any help speeding up the project!
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Hey guys, what do you think about the new textures on main building and terminal? ![]()
Approaching final version of the new modules
Main building and passenger modules share the same color/material palette.
I haven't figured it out but I agree with you - that would be super useful! Many players emphasize passenger transport over cargo.
True, they will be placed further in the field not to obstruct the view from the tower
those spaces on top of the terminal are indeed reserved for advertising or an airline logo... the one directly on top in the center hopefully will display airport name as well!
Hey guys,
Main building just received some texture (1st version)
What do you you think?
Thank you, I will have a look
I know there are 3 dds files needed for each set of textures. Is GIMP capable of creating them?
Final version with upgraded main building + terminals.
They are exactly the same size as vanilla airfield terminals and main building.
Cargo terminals will remain as they are. No animation needed.
Would anybody like to help/advise with texture?
Little update for the main building with old Transport Fever tower as an homage to the previous version. (it still has some work to be done in terms of roof and not convinced about main building facade...)
This is only visualization but would love to hear what you guys think...? Feedback... suggestions?
Any aviation lovers out there? ![]()
Hey guys,
I am creating and modifying existing airports/airfields. My next project is City Airport which is larger than vanilla airfield and smaller than vanilla airport.
I have run into some problems as I would like to put runway threshold and fixed distance makings on the asphalt runway. I know there are native white stripes textures in game however I have no idea how to create a model from them so it looks something like screenshot 1.
Also I am looking to replace the airfield terminal and possibly main building (and add control tower on top) to give the City Airport more contemporary look. I have designed the terminal so far but have no experience in texturing (screenshot 2,3,4) .
I guess using existing in game textures would be fine . If you have any tips or know-how I would appreciate it very much!
Better still if any of you would like to collaborate on this project it would be great!
(I am sorry I don't speak German but am using in-page translate for transportfever.net so answer in any language is really appreciated)
If you have questions ask away - feedback and suggestions/ ideas also very welcome ![]()
Thanks in advance!