Beiträge von RaptorArk

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Das Team der Transport-Fever Community


    My E11/E42 has compressor sound, since it is not possible to play it only while standing only (no trigger), it just plays every minute.


    Good... so, every minute it plays the .wav sound you configured in the config file? I mean, I could realize a 10 seconds compressor sound that will trigger every minute. So you ear the compressor for 10 second and no sound for 50 seconds. Can it work?



    I remember there was a locomotive playing the compressor but the sound last only few seconds. Is there a limit even on that?

    Good. I like how collaborative you are ♥


    Another sound needed is the air compressor, as a stand by sound - when the locomotive is stopped - to proc (not to play all the time)


    Here it is


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    I think I can handle it; I must learn how sound config works, as I didn't totally know how to mod since 10 days ago

    I just can see "Blockierte Grafik:"

    Just click on the link! It's an imgur link, probably moderators must approve it first

    Wow! It looks amazing! Have you planned to create a realistic sound set? If not, I could do this for you. ;)


    It could be good, maybe a cooperation. I really like the sound to be very realistic.
    The sound set could be shared with the E636 DMA mod, as the E636 got same engines and same things as the E424 (that is just a compressed version of the E636).


    Starting to talk about it, your locomotive BBÖ 1170.2 / DRB E45.2 / ÖBB 1245 has really close engines sound



    By the way, this model is just a modification of the dma e636/hz1061 set so it will available on that forum!

    The most important thing I can say, when you're exporting the model from blender (for istance), you have to put, in Material Tab, Train fever material > Type: PHYS_TRANSPARENT_NRML_MAP .


    Another important thing to do is to add a "_1" at the end of the name of your mod's folder. Other than this, it's just a question of copying an already made model.

    Write in pvt if you need help, we can speak in bestemmia language


    Thank you ♥

    Btw model editor = can't import the model, it doesn't show up.


    I think I will give a try on that sequence

    Hello!


    I am trying making this work:


    [Blockierte Grafik: https://i.imgur.com/K7DZu8y.png]


    I've exported it with the blender plug in; I've also scripted it but as "waypoint", just to make a quick try. Mod is not working and I have few questions:


    1 - why does it say the mod is "obsolete"? Looks like I've produced something for tpf1. Am i missing a step?
    2 - is the game forced on .dds textures or .tga are allowed?

    3 - I cannot open it with Model editor even if I place the folder of the mod inside the staging area


    ♥



    My man, this is a total mess! I though the hard part was modelling, but it's not! Texturing and scripting is really like sitting on a railroad planted in vertical

    Hello. I first asked, few weeks ago, about someone making italian models for the game. Since I had a lot of time about it to think, I've started modelling myself :D And it looks like something is going on.


    I am part of the DMA mods forum. It is possible to download mods but I don't think there will be ever the possibility to publish something on steam workshop.



    I am actually working on Carrozza Vicinale piano ribassato




    We have the E636 mod.

    An E424 mod is also ready if we must be honest (I don't know why Danny didn't published it).

    I've modified the E636 mesh, myself, to get an E646 with french cabs style.


    I hope something will get out soon, just keep an eye there whoever is interested!

    That would be a completely new model, as there are no identical parts.

    But there are a few modders working on Italian vehicles, maybe one of them will make it one day.

    Or you give it a try yourself ;) there are no requirements to start working on 3d models

    Oh nice, I see.


    I though it was easier on modifing a locomotive :D


    By the way, any good advice or link to something I could check if I want to start modelling? Where can I chack an A-B-C about this world?