Beiträge von ColonelClusterFunk

Willkommen in der Transport Fever Community

Wir begrüßen euch in der Fan-Community zu den Spielen Transport Fever und Train Fever, den Wirtschaftssimulatoren von Urban Games. Die Community steht euch kostenlos zur Verfügung damit ihr euch über das Spiel austauschen und informieren könnt. Wir pflegen hier einen freundlichen und sachlichen Umgang untereinander und unser Team steht euch in allen Fragen gerne beiseite.

 

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Wir wünschen euch viel Spaß und hoffen auf rege Beteiligung.

Das Team der Transport-Fever Community


    This is more of a side project that I might attempt (however unlikely due to life being unpredictable), but here's a few ideas for assets & structures commonly seen across the prairies & plains of Canada & the United States (and occasionally mexico):


    Farmer cooperatives & grain elevators: There are large concrete grain elevators available for TPF2, but what doesn't exist yet are smaller facilities. In modern times, these are usually complexes of metal silos, but for most of the 19th & 20th century grain was handled in wooden buildings. Thousands were built (somewhere around 30 000 in Canada alone), and although most are out of service or demolished, they're still a common sight in smaller towns.


    https://www.destinationsdetour…/inglis-elevators-row.jpg


    https://www.destinationsdetour…ators-in-inglis-manitoba/


    Barns: Ingo has already made some great assets for these, but I haven't found traditional barns with the characteristic barn roof.


    https://s3.amazonaws.com/newho…arn_istock-thinkstock.jpg


    False-front businesses: Usually built from 1 to 3 stories, many of these buildings have false fronts with the appearance of a grand facade, disguising a more ordinary structure in the back


    https://www.pinterest.ca/pin/361976888769684845/

    I second this - I'd definitely try doing a few small objects if it weren't exam season. There are a few objects you find everywhere across western Canada/America as well, such as:


    Steel grain bins

    https://www.aggrowth.com/en-us/products/storage/grain-bins


    Hay rakes & cultivators

    https://www.pinterest.ca/pin/518899188311001314/

    https://www.pinterest.co.uk/pin/702350504361512778/


    Threshing machines

    https://www.farmcollector.com/…ctors-trio-zmbz13julzbea/


    And of course every farm has to have a yard full of decaying machinery like combine harvesters, tractors and other farm implements

    After some troubleshooting with my limited experience in coding, I'm trying to get the industries DLC assets from TPF1 to work (at least some of the assets, ie the vehicles that were brought up earlier in this thread). If anyone can point out what I'm doing wrong / need to do (I'm only focusing on getting assets to work), I'd appreciate it.

    Would I be correct in assuming that the converter is trying to follow instructions in the mod.lua that aren't there or lead to invalid file destinations?