Have a look at filesystem.lua
Code
Can you suggest one more topic?
There are many mods with wagons ... I will not touch on the topic that the dates of their appearance are not set (as in many locomotives, when a modern electric locomotive appears in 1870). I am interested in wagons, namely what they carry. Given the number of mods and the variety of wagons, it should be an interesting game, but as a result, complete nonsense. Each randomly adds a type of cargo to its mod and now the game can be completed with 1, 2 wagons.
So, is it possible to reset all types of cargo for all wagons with a single script and set new parameters for each type of wagon with it?
For example.
Open wagon:
cargo type:
-
-
-
Hopper:
cargo type:
-
-
-
Tank:
cargo type:
-
-
-
Going through each wagon and changing its type of cargo is a very long process... maybe there is an easier option?
With cars, the mess is less, but not everything is good either.
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