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1. Today I am making a new mod. I tried to define type = "ASSET_TRACK", but I searched the entire TPF2 game interface.It seems there is no "ASSET_TRACK" in the asset options.
I checked the model file that comes with the game, type = "ASSET_TRACK" still exists ...but it is not displayed in the game,"ASSET_TRACK" option was cancelled in TPF2 ? ?
2. In TPF1, through "categories = XXXX", MOD authors can customize MOD categories, but TPF2 does not seem to support it ? ? ?
3. In TPF1, through "params = XXX", multiple different models can be integrated in one menu, but TPF2 cannot implement this function. Is there any solution ???
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By the way, give a feedback to UG, the door settings of this EMU are wrong. .
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