Hello Transporters,
do you know where is defined each vehicle sets?
That is, where i sit set that a given vehicle comes from Asia for example.
Cheers
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Hello Transporters,
do you know where is defined each vehicle sets?
That is, where i sit set that a given vehicle comes from Asia for example.
Cheers
If you want a vehicle to appear only in the Asia scenario, or in both, you need to create a subfolder ASIA where the mdl is and put a copy of the mdl in it. UI image of course also in the ASIA subfolder.
Thank you Nando.
So that would be in .\res\models\models\model\vehicle\bus\asia for example.
What about vehicles in the main folder, .\res\models\model\vehicle\bus for example?
I do see some that appears in both Asian and European sets, the man_sl_192.mdl for example.
Very good to know MaikC!
So if I want a mod to appear only in Asian set, I have to create a folder in .\Local\mods,
that is .\Local\mods\res\models\models\model\vehicle\bus\asia for example?
By the way, is it a smart way to have a selection of vehicle made available in a set, instead of copying them manually?
in .\Transport Fever 2\res\config :
if settings.vehicles == "europe" then
addFileFilter("model/vehicle", function (fileName, data)
local extraVehicles = {
["res/models/model/vehicle/bus/usa/schneider_pb2.mdl"] = true,
["res/models/model/vehicle/bus/usa/wright_streetcar_rtv.mdl"] = true,
["res/models/model/vehicle/bus/asia/gaggenau_c40.mdl"] = true,
["res/models/model/vehicle/bus/asia/bk_670.mdl"] = true,
["res/models/model/vehicle/bus/asia/maz_103.mdl"] = true,
["res/models/model/vehicle/tram/usa/skoda_10t.mdl"] = true,
["res/models/model/vehicle/tram/asia/lvs_86.mdl"] = true,
["res/models/model/vehicle/tram/asia/vityaz_m.mdl"] = true,
["res/models/model/vehicle/truck/asia/isuzu_elf_tld20_universal.mdl"] = true,
["res/models/model/vehicle/truck/asia/isuzu_elf_tld20_tanker.mdl"] = true,
["res/models/model/vehicle/truck/asia/faw_jiefang_j6p_universal.mdl"] = true,
["res/models/model/vehicle/truck/asia/faw_jiefang_j6p_tanker.mdl"] = true,
["res/models/model/vehicle/truck/asia/faw_jiefang_j6p_stake.mdl"] = true,
["res/models/model/vehicle/truck/asia/faw_jiefang_j6p_tipper.mdl"] = true,
}
if extraVehicles[fileName] ~= nil then return extraVehicles[fileName] end
if baseOrMod(fileName, data) then return true end
return false
end)
addFileFilter("model/car", function (fileName, data)
local extraVehicles = {
["res/models/model/vehicle/car/ford_model_t.mdl"] = true,
["res/models/model/vehicle/car/citroen_hp5_typ_c.mdl"] = true,
["res/models/model/vehicle/car/ford_fordor_1934.mdl"] = true,
["res/models/model/vehicle/car/avant.mdl"] = true,
["res/models/model/vehicle/car/beetle_1948.mdl"] = true,
["res/models/model/vehicle/car/vw_type_2_t1.mdl"] = true,
["res/models/model/vehicle/car/trabant.mdl"] = true,
["res/models/model/vehicle/car/renault_4_f4_fourgonnette.mdl"] = true,
["res/models/model/vehicle/car/nissan_datsun_240z.mdl"] = true,
["res/models/model/vehicle/car/vw_golf_1.mdl"] = true,
["res/models/model/vehicle/car/corolla.mdl"] = true,
["res/models/model/vehicle/car/opel_kadett_e_carevan.mdl"] = true,
["res/models/model/vehicle/car/opel_limo.mdl"] = true,
["res/models/model/vehicle/car/subaru_legacy_kombi.mdl"] = true,
["res/models/model/vehicle/car/vw_touran.mdl"] = true,
["res/models/model/vehicle/car/toyota_mirai.mdl"] = true,
["res/models/model/vehicle/car/coach_01.mdl"] = true,
["res/models/model/vehicle/car/coach_02.mdl"] = true,
["res/models/model/vehicle/car/coach_03.mdl"] = true,
["res/models/model/vehicle/car/coach_04.mdl"] = true,
["res/models/model/vehicle/car/coach_05.mdl"] = true,
["res/models/model/vehicle/car/coach_06.mdl"] = true,
}
if extraVehicles[fileName] ~= nil then return extraVehicles[fileName] end
if ffu.package.mod(fileName, data) then return true end
return false
end)
addFileFilter("multipleUnit", baseOrMod)
Alles anzeigen
So I guess that the list can be altered without moving stuffs around then (unlike what this game is all about! ).