My game won't load anymore

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  • Please help!


    My game keeps crashing and I cannot work out what mod it is, this is the end of the stdout file (the whole file was too big to upload


    ModelRep: 36395.2 ms

    eatglobal: init [D:/Games/SteamLibrary/steamapps/workshop/content/1066780/2104351233/res/scripts/eatglobal_v2_26.lua] (Version 2.26)

    eatglobal: init [D:/Games/SteamLibrary/steamapps/workshop/content/1066780/2104351233/res/scripts/eatglobal_v2_26.lua] (Version 2.26)

    No resources are missing!

    Error, wrong parcel order at 130652 and 157209

    Error, wrong parcel order at 130652 and 157209

    Error, wrong parcel order at 130652 and 157209

    Error, wrong parcel order at 130652 and 157209

    Error, wrong parcel order at 130652 and 157209

    Error, wrong parcel order at 130652 and 157209

    eatglobal: init [D:/Games/SteamLibrary/steamapps/workshop/content/1066780/2104351233/res/scripts/eatglobal_v2_26.lua] (Version 2.26)

    error loading dds file: res/textures/models/station/rail/era_a/uktrainstation_1850_floor_001_metal_gloss_ao.dds

    error loading dds file: res/textures/models/station/rail/era_a/uktrainstation_1850_floor_001_normal.dds

    error loading dds file: res/textures/models/vehicle/train/normal.dds

    error loading dds file: res/textures/models/vehicle/train/lnwr_black_wheels_normal.dds

    error loading dds file: res/textures/models/vehicle/train/lnwr_black_normal.dds

    eatglobal: init [D:/Games/SteamLibrary/steamapps/workshop/content/1066780/2104351233/res/scripts/eatglobal_v2_26.lua] (Version 2.26)

    Initial material index generation: 11381.9 ms

    class Model * __ptr64 Id not found: asset/container_nando/container_20ft/container_20ft_cma.mdl

    c:\build\tpf2_steam\src\lib\util\idrep.h:83: int __cdecl IdRep<class Model *>::GetId(const class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > &) const: Assertion `false' failed.

    Exception type: Fatal error


    Details:


    Error message: Assertion `false' failed.


    Minidump: C:/Program Files (x86)/Steam/userdata/4766043/1066780/local/crash_dump/2aa5c85c-07d5-40c6-9149-a9aa27c5a2d1.dmp


    In file: c:\build\tpf2_steam\src\lib\util\idrep.h:83


    In function: int __cdecl IdRep<class Model *>::GetId(const class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > &) const



    __CRASHDB_CRASH__ struct AssertException: c:\build\tpf2_steam\src\lib\util\idrep.h:83: int __cdecl IdRep<class Model *>::GetId(const class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > &) const: Assertion `false' failed.

    Exception type: Fatal error


    Details:


    Error message: Assertion `false' failed.


    Minidump: C:/Program Files (x86)/Steam/userdata/4766043/1066780/local/crash_dump/2aa5c85c-07d5-40c6-9149-a9aa27c5a2d1.dmp


    In file: c:\build\tpf2_steam\src\lib\util\idrep.h:83


    In function: int __cdecl IdRep<class Model *>::GetId(const class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > &) const




    Goodbye.




    ========================================

    Shutdown at Tue Jun 30 20:58:53 2020

    ========================================

  • I am suddenly also getting the error message Assertion 'false' when I try to start the game.

    What worries me is that I started the exact same saved game with exactly the same mods loaded earlier today without problems.

    Therefore I tried some basic troubleshooting like starting a new map with mods and without, but I still get the same error when the game has loaded 3-4%.


    The strange thing is that the attached stdout seems to indicate problems with both UG and custom made content even if I have unchecked all mods before launching a new game.

    Any tips are welcome so that I can play the game again.

    Dateien

    • stdout.txt

      (184,43 kB, 190 Mal heruntergeladen, zuletzt: )
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