Hello,
I repainted 17 trolleybuses and tested them without ever having this issue.
The problem is that sometimes my computer is crashing which it didn't do before.
I think the cause is due to my repaints.
But i don't understand why it sometimes crashes and other times not.
Could anyone please help me fix this problem?
The crash dump below is the second one.
__CRASHDB_INIT__
PreventSetUnhandledExceptionFilter: 1
language: nl
locale: nl_NL
========================================
Startup at Fri Aug 7 12:33:13 2020
========================================
seed: 1596796393
double buffering: 1
sample buffers: 0
samples: 0 (0)
swap interval: 1
video memory: 8176 MB
============================================================
OpenGL version: 3.2.13587 Core Profile Context 20.4.2 26.20.15029.27016
Renderer (vendor): AMD Radeon RX 5700 XT (ATI Technologies Inc.)
Shading language version: 4.60
============================================================
opened device OpenAL Soft
sampling rate: 48000 Hz
Build: Build 29596 Windows 64-bit
eatglobal: init [C:/Program Files (x86)/Steam/steamapps/workshop/content/1066780/2152319336/res/scripts/eatglobal_v2_26.lua] (Version 2.26)
eatglobal: init [C:/Program Files (x86)/Steam/userdata/82042397/1066780/local/mods/breeko_dresden_hbf_2/res/scripts/eatglobal_v2_21.lua] (Version 2.21)
eatglobal: loaded module 'eatglobal.eatglobal_intern' [C:/Program Files (x86)/Steam/userdata/82042397/1066780/local/mods/breeko_dresden_hbf_2/res/scripts/eatglobal/eatglobal_intern.lua] (Version 1.7)
eatglobal: loaded module 'eatglobal.utils' [C:/Program Files (x86)/Steam/userdata/82042397/1066780/local/mods/breeko_dresden_hbf_2/res/scripts/eatglobal/utils.lua] (Version 1.12)
Loading from file C:/Program Files (x86)/Steam/userdata/82042397/1066780/local/save/Test.sav
savegame version 296
active mods:
urbangames_no_costs/1
urbangames_sandbox/1
Solaris Trollino 15m (Vilnius)/-1
*2168936839/1
*2181734305/1
Solaris trollino 18/-1
config dict:
climate: temperate
vehicles: europe
nameList: europe
environment: temperate
difficulty: easy
mod params:
script load from C:/Program Files (x86)/Steam/userdata/82042397/1066780/local/save/Test.sav.lua
achievements earnable: 0
init version: 296
map seed text: C1XWN
debug mode is active
adding archive res/models/models.zip
ModelRep: 5271.21 ms
The following models are missing and will be replaced:
* vehicle/tram/solaris_trollino_18m.mdl 3336
No resources are missing!
texture load error: file name empty
texture load error: file name empty
Initial material index generation: 1686.59 ms
Info log for program bbTree:
WARNING: Too many temp register is used in Geometry shader, it may cause slow execution.
Info log for program bbTreeDepth:
WARNING: Too many temp register is used in Geometry shader, it may cause slow execution.
Info log for program bbTreeColor:
WARNING: Too many temp register is used in Geometry shader, it may cause slow execution.
Info log for program bbTreeMulti:
WARNING: Too many temp register is used in Geometry shader, it may cause slow execution.
Info log for program bbTreeMultiDepth:
WARNING: Too many temp register is used in Geometry shader, it may cause slow execution.
Info log for program bbTreeMultiColor:
WARNING: Too many temp register is used in Geometry shader, it may cause slow execution.