Hello,
I wanted to import a height map I took off this site:
https://terrain.party/
The map looks quite ok in greyscale image editor.
However, when I import into Transport Fever 2 it is too bumpy, shows strange "ripples" or "ridges", all aligned in the more or less same general direction.
Also the ripples seem to be rather high compared to the much less discernible terrain features.
I suspect that maybe the greyscale image is "compressed" for viewing, that is, there are much more values per pixel than I could discern and the image program somehow reduces this to something I can see.
The question is, how can I manage to bring this greyscale image with the features I see there into Transport Fever 2? I tried reducing the bit size from 16 to 8, but it just made everything more "blocky" and brought visible height steps, but without removing those ridges or ripples.
I tried "blur", but it seems to only blur in x-y direction, not z.
I use Gimp 2.0 for image editing. Any help is appreciated.