Model Editor

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  • I have got the model editor on my pc. I think I have configured the model_editor_settings correctly. I click on the ModelEditor.bat file and it goes to start up and shuts off again


    Am I doing something wrong


    function data()

    return {

    importFbxPath = "C:/Users/adieg/AppData/Roaming/Transport Fever 2/fbx_import/",

    installPath = "E:/SteamLibrary/steamapps/common/Transport Fever 2",

    userDataPath = "C:/Program Files (x86)/Steam/userdata/*********/1066780/local",

    }

    end


    E:\SteamLibrary\steamapps\common\Transport Fever 2>set PATH=model_editor\plugins;C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Windows\System32\WindowsPowerShell\v1.0\;C:\Windows\System32\OpenSSH\;C:\Program Files (x86)\NVIDIA Corporation\PhysX\Common;C:\Program Files\NVIDIA Corporation\NVIDIA NvDLISR;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\WINDOWS\System32\WindowsPowerShell\v1.0\;C:\WINDOWS\System32\OpenSSH\;C:\Users\adieg\AppData\Local\Microsoft\WindowsApps;


    E:\SteamLibrary\steamapps\common\Transport Fever 2>model_editor\ModelEditor.exe


    double buffering: 1

    sample buffers: 0

    samples: 0 (0)

    swap interval: 1

    video memory: 6144 MB


    ============================================================


    OpenGL version: 3.2.0 NVIDIA 457.51

    Renderer (vendor): GeForce GTX 1660 SUPER/PCIe/SSE2 (NVIDIA Corporation)

    Shading language version: 1.50 NVIDIA via Cg compiler


    ============================================================



    Unhandled exception!


    c:\build\modeleditor_tpf2\train_fever\src\game\engine\programmanager.cpp(86): Throw in function void __cdecl engine::ProgramManagerImpl::Init(const class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > &,const class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > &)

    Dynamic exception type: class boost::exception_detail::clone_impl<struct io::OpenException>

    std::exception::what: Unknown exception

    [struct error_infos::io::tag_file_name * __ptr64] = res/shaders/shaders.txt


    E:\SteamLibrary\steamapps\common\Transport Fever 2>pause

    Press any key to continue . . .



    Thanks for reading


    Regards


    Adie

    Keep Well & Stay Safe :)


    Regards


    Adie :thumbup:

    Einmal editiert, zuletzt von adie.gibbs () aus folgendem Grund: Added more text

  • that's nasty, I had an issue with the model editor a while ago upon the release of the Vulcan update.

    The solution for me was to assign a correct profile to the model editor manually for my grapics card.

    Reply in German if you want, but allow me to stick to English.

BlueBrixx