Hello everyone.
I can open and play a savegame and it will autosave once but will then crash when autosave kicks in a second time.
I have attached the stdout file but the last few lines are as follows (NB 'Temp' in the file name is short for 'temperate'):
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__CRASHDB_CRASH__ struct file_system::FileSystemException: urban_games/train_fever/src/Lib/Util/io/filesystem_util.cpp:209: __int64 __cdecl file_system::GetLastWriteTime(const class file_system::Path &): Error loading file: boost::filesystem::last_write_time: The system cannot find the file specified: "C:/Program Files (x86)/Steam/userdata/1157923605/1066780/local/save/autosave_9th Game - V Large Temp Part 78_2175-07-31.sav"
Exception type: struct file_system::FileSystemException
Details:
Error message: Error loading file: boost::filesystem::last_write_time: The system cannot find the file specified: "C:/Program Files (x86)/Steam/userdata/1157923605/1066780/local/save/autosave_9th Game - V Large Temp Part 78_2175-07-31.sav"
Key: C:/Program Files (x86)/Steam/userdata/1157923605/1066780/local/save/autosave_9th Game - V Large Temp Part 78_2175-07-31.sav
Minidump: C:/Program Files (x86)/Steam/userdata/1157923605/1066780/local/crash_dump/41220e36-a916-48ab-b285-c774743078ba.dmp
UI Component Hierarchy:
type: class UI::CGameUI, id = "", name = "CGameUI", styleClasses = {"top-gamebar-visible"}
type: class UI::CMenuUI, id = "", name = "MenuUI", styleClasses = {}
type: class UI::CComponent, id = "", name = "wrap", styleClasses = {"platform-desktop", "ui-classic", "input-mouse", "gamepad-type-xbox"}
In file: urban_games/train_fever/src/Lib/Util/io/filesystem_util.cpp:209
In function: __int64 __cdecl file_system::GetLastWriteTime(const class file_system::Path &)
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[EDIT] I've also attached the last few Windows Explorer entries, if this helps.
Does anyone know what is causing this crash and how to solve it?
Many thanks.