Is there any mod that slows the appearance of cars until about 1925-1930?
Or if someone knows how to modify that parameter, it is horrible to see an immense amount of "modern" cars from 1900 when you have steam transport vehicles ...
Thanks for answer!
Cars start spawning from 1920-1930
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One way to solve this problem can be to change the appearance of the cars in the mtl-files (parameter "yearFrom"). This will move appointments to a later time.
Another way might be to cut the main streets between the cities and replace traffic with railways...
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Try to edit the mdl files but no changes... I think is another parameter on another file like the buildings or something.
That way to cut the intercity roads, displays the "error" that "some cities not connected"
Thanks for the answer @Nordwestexpress -
Sorry for my mistake, mdl is correct instead of mtl-files.
Did you change the parameters in the mdl-files in the folder /res/models/model/vehicle/cars (for vanilla-cars, if you use other car-mods you have to change them the same way)? And if cars already exist in your savegame, they won't vanish from your map - that's the other problem.
You can cut the roads between the cities, but in your base_config.lua the parameter "game.config.enforceMainConnections" must be set to false to enable this...
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Yes I change every car from mdl but on new savegame (no mods) starts on 1890 and wait to 1900, on 1900 starts spawning again all the cars. I think there are other parameter on game that make the cars spawning on 1900
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Oops - that's interesting.

I would have expected that a car, which is available until later can't appear on a map earlier. TPF is strange...

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When edit the mdl of the earlier cars, every car has "yearFrom = 0" It's strange, I try to modify some parameters on scripts like the buildings but doesn't work... Thanks again Nordwestexpress
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Change 0 to 1950 or what you want.
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That is what i have ment - i thought, editing this parameter would not work...

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Yes, editing this parameter doesn't work, cars spawning on 1900 even if the year is 1950
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Test something else: Set the max Speed parameter to a low value. 3 for example. Then walking is faster and the better option - less traffic :>
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I made a Little script that reduce the max Speed for all AI Cars: Limited Car Speed
You can edit the mod.lua and set the Speed you Need.

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The problem of your awesome mod is although I change the speed to 1km/h cars continue spawning and going on 1km/h on the city, creates a lot of traffic jams. I think there are some parameter on the game that changes this issue... Thanks Nando
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Any progression? Any solution? I tested it some things but no results... someone more experienced with the game could tell us if this is possible to change it, so as not to go blind
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I tried to change the year of availability of civil transport and that you would think the game crashes when it reaches 1900 other options do not seem to exist