Neue version 20261004
Alles was so in diesem Jahr angefallen ist als Dev Versionen:
1.9.20261004
- zip password: schlangenoel
- FlexStreets: CreateStreetContext_Adv, force emptyLane if result is transportModes = 0, support changing emptyLanes
- streetterminal.lua: mirror code for don't count past sidewalks in CalcNumParallelStreetWaypointSignals
1.9.20260722-dev
- LabelSystem: simplify GenerateLabelText_Hook, add offset support for LINE_DESTINATION
- secondaryui: fix layerview crash with controller ui
- secondaryui: if in ui mode controller use mainMenuBottomBar as parent for CommonAPI button
- secondaryui: constructionlist getImportantWindowElements, check createBuildModeAddon result, may be nil with controller ui
- FlexStreets: TrainMoveSystem: remove debug output
- FlexStreets: StreetGeometry_StreetContext_Adv support
- FlexStreets: add TramTrackData lanesA and lanesB support for specific lane changes
- FlexStreets: add TramTrackData oneSide
- FlexStreets: support combining transportModes using lua table syntax
- FlexStreets: merge transportModes helpers into one helper
- FlexStreets: transportModes support TPF2 default modes
- FlexStreets: TransitionUtil_CreateNodeAttributes_Hook save all TramTrack IDs in COMMONAPI_SHAPE_FLAGS_TRAMTRACK_ID_VEC
- FlexStreets: Disable debug message ApplyExtraLaneConfigs
1.9.20260328-dev
- FlexStreets TrainTracksOnStreets disable isValidTransition check for train0 == train1
1.9.20260315-dev
- fix CGameTime::GetGameTime1 animation stuttering on windows (bascule bridge)
- fix and enable old CommonAPI user filter settings for tracks and streets
- FlexStreets: add extradataCommonAPI for StreetType to access extradata in postRunFn (sol2 wrappers)
- FlexStreets: add setting traintracksonstreets (requires FlexStreets)
- FlexStreets: add support for own materials streetTrain, streetTrainTrack, crossingStreetTrain
- FlexStreets: simplify StreetGeneratorOverlay, add train tracks to street transition, add crossingTrainTrack materials in overlay
- FlexStreets: simplify ExtraMaterial, change memory layout, so it can be used as StreetTypeMaterial
- rename setting flexstreetstracks to traintrackcatenary
- add commonapi.supports.TRAINTRACKSONSTREETS
- inspect window: BASE_EDGE_STREET: add api.res.streetTypeRep.get to console when pressing street type
- inspect window: show MOVE_PATH entries
- inspect window: add MOVE_PATH_AIRCRAFT(hidden)
- Show currently run postRunFn mod when verbosity setting is debug
- streetTerminalCommonAPI openDoors = left: try to use right animation if left animDuration is zero