The Gas station, first texture is done. Next as retouched screenshot of it. Why retouched? Because I like that, but everything you see is from ingame, but
I like to give it a vintage effect because it is A. fun and B. honing skills. Without further ado:

The gas station was designed by Dutch architect W.M. Dudok as a special assignment from the ESSO company. In total 112 were built, as far as I'm aware only
in the Netherlands. Nowadays almost all are gone, perhaps 2/3 remain and those are preciously protected.
This "little" project started when I was kinda complaining against Grimes that I lacked a good vintage gas station to use as diorama for the "promotional" shots
I take these days. I had one, but that needed some remodelling to look proper. Grimes graciously offered some help and asked what I needed as "Seule" and I
gave this "Dudok" station as example. He was instantly intrigued and so it came to be. For me the Dudok design is something iconic for the 50's in the Netherlands
and perhaps more accurate archetypal for the design of the mid/late 50's. However it may be, it will suit any game that loves some 50/60/70's vibes.
However, I'm going to do some sacrilege. I'm going to add fictitious textures of other well known brands of the time, so it will suit nicely with the first expansion
pack of Grimes' Magirus-Deutz Pluto.