Nein die ist schon fertig und hat Speichenräder ![]()
Beiträge von BritishTrains
Willkommen in der Transport Fever Community
Wir begrüßen euch in der Fan-Community zu den Spielen Transport Fever und Train Fever, den Wirtschaftssimulatoren von Urban Games. Die Community steht euch kostenlos zur Verfügung damit ihr euch über das Spiel austauschen und informieren könnt. Wir pflegen hier einen freundlichen und sachlichen Umgang untereinander und unser Team steht euch in allen Fragen gerne beiseite.
Die Registrierung und Nutzung ist selbstverständlich kostenlos.
Wir wünschen euch viel Spaß und hoffen auf rege Beteiligung.
Das Team der Transport-Fever Community
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So have a guess for which locomotive I need such a wheel

Ratet mal an welche Lok das Rad gehört

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Die verbesserte TExtur 1.1 ist online. Wenn es bei mir morgen gut läuft kommt auch noch die British Railways Version und vielleicht eine Heritage Railway.
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Dann hau mal rein

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Die gesamte Textur über Shader im Nodesmenu mit Cycles zu rendern. Ich bin gleich leider erstmal weg. Schreibe aber heute abend dann ne ordentliche Anleitung.
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I think I will do a lot of Updates next, because I just figured out how to use Blender to massively optimize my textures. This is just a test version attached.
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Ich habe mal Kurz DEB thread zum HST raus gesucht [MOD] British Rail HST ich schlafe mal ne Nacht drüber was es werden soll.
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DIe Class 43 (HST) ist schon in der MAche bei einem anderen User. Ich meinte eigentlich die British Rail Class 43 Warschipclass, habe absolut grad keinen Plan warums die Nummer zweimal gibt...
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Or I am going to create something exotic.
The Diesel Option might be The BR CLass 42 or 43 to get the other side of the V 200.
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What would you think about the Merchant Navy Class as my next Project, or rather a 1950s Diesel?
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It is currently awaiting moderation. Lok ist fertig mit 3 LODs und wartet auf zulassung.
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Bitte sehr, ist auch nochmal was mehr an Arbeit reingeflossen.
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Edit mode, alle faces auswählen mit a dann Ctrl+t
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ja, aber du musst das mit nem Komma trennen. Also : "GOODS", "PLASTIK", "WHATEVER",
Außerdem empfehle ich dir den Lexikon Artikel dazu.
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so hab ein wenig drann gewerkelt, ich glaube die einzige Möglichkeit aus ner schwarzen Textur was zu machen ist jede Menge Dreck und Kratzer.
I worked on the texture and I have to say, that the only way to make it look acceptable is by making it look really worn and used.
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In Zeile 203 in meinem Beispiel findet sich type = "GOODS" da einfach noch andere aufführen.
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ok dazu musst du in der mdl der Waggons den eintrag loadindicator entfernen
Bsp.:
Vorher:
Code
Alles anzeigenfunction data() return { boundingInfo = { bbMax = { 2.96, 1.21, 2.02845, }, bbMin = { -2.96, -1.21, -0.48929, }, }, collider = { params = { }, type = "MESH", }, lods = { { animations = { }, children = { { id = "vehicle/waggon/BFW Whisky_1.grp", transf = { 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, }, type = "GROUP", }, { id = "vehicle/waggon/British freight waggons/barrel.msh", transf = { 1.0, 0.0, 0.0, 0.0, 0.0, -0.0, 1.0, 0.0, 0.0, -1.0, -0.0, 0.0, 0.0, 0.6, 1.55, 1.0, }, type = "MESH", }, { id = "vehicle/waggon/British freight waggons/barrel.msh", transf = { 1.0, 0.0, 0.0, 0.0, 0.0, -0.0, 1.0, 0.0, 0.0, -1.0, -0.0, 0.0, 0.7, 0.6, 1.55, 1.0, }, type = "MESH", }, { id = "vehicle/waggon/British freight waggons/barrel.msh", transf = { 1.0, 0.0, 0.0, 0.0, 0.0, -0.0, 1.0, 0.0, 0.0, -1.0, -0.0, 0.0, -0.7, 0.6, 1.55, 1.0, }, type = "MESH", }, { id = "vehicle/waggon/British freight waggons/barrel.msh", transf = { 1.0, 0.0, 0.0, 0.0, 0.0, -0.0, 1.0, 0.0, 0.0, -1.0, -0.0, 0.0, 1.4, 0.6, 1.55, 1.0, }, type = "MESH", }, { id = "vehicle/waggon/British freight waggons/barrel.msh", transf = { 1.0, 0.0, 0.0, 0.0, 0.0, -0.0, 1.0, 0.0, 0.0, -1.0, -0.0, 0.0, -1.4, 0.6, 1.55, 1.0, }, type = "MESH", }, { id = "vehicle/waggon/British freight waggons/barrel.msh", transf = { 1.0, 0.0, 0.0, 0.0, 0.0, -0.0, 1.0, 0.0, 0.0, -1.0, -0.0, 0.0, 2.1, 0.6, 1.55, 1.0, }, type = "MESH", }, { id = "vehicle/waggon/British freight waggons/barrel.msh", transf = { 1.0, 0.0, 0.0, 0.0, 0.0, -0.0, 1.0, 0.0, 0.0, -1.0, -0.0, 0.0, -2.1, 0.6, 1.55, 1.0, }, type = "MESH", }, { id = "vehicle/waggon/British freight waggons/barrel.msh", transf = { 1.0, 0.0, 0.0, 0.0, 0.0, -0.0, 1.0, 0.0, 0.0, -1.0, -0.0, 0.0, 0.0, -0.6, 1.55, 1.0, }, type = "MESH", }, { id = "vehicle/waggon/British freight waggons/barrel.msh", transf = { 1.0, 0.0, 0.0, 0.0, 0.0, -0.0, 1.0, 0.0, 0.0, -1.0, -0.0, 0.0, 0.7, -0.6, 1.55, 1.0, }, type = "MESH", }, { id = "vehicle/waggon/British freight waggons/barrel.msh", transf = { 1.0, 0.0, 0.0, 0.0, 0.0, -0.0, 1.0, 0.0, 0.0, -1.0, -0.0, 0.0, -0.7, -0.6, 1.55, 1.0, }, type = "MESH", }, { id = "vehicle/waggon/British freight waggons/barrel.msh", transf = { 1.0, 0.0, 0.0, 0.0, 0.0, -0.0, 1.0, 0.0, 0.0, -1.0, -0.0, 0.0, 1.4, -0.6, 1.55, 1.0, }, type = "MESH", }, { id = "vehicle/waggon/British freight waggons/barrel.msh", transf = { 1.0, 0.0, 0.0, 0.0, 0.0, -0.0, 1.0, 0.0, 0.0, -1.0, -0.0, 0.0, -1.4, -0.6, 1.55, 1.0, }, type = "MESH", }, { id = "vehicle/waggon/British freight waggons/barrel.msh", transf = { 1.0, 0.0, 0.0, 0.0, 0.0, -0.0, 1.0, 0.0, 0.0, -1.0, -0.0, 0.0, 2.1, -0.6, 1.55, 1.0, }, type = "MESH", }, { id = "vehicle/waggon/British freight waggons/barrel.msh", transf = { 1.0, 0.0, 0.0, 0.0, 0.0, -0.0, 1.0, 0.0, 0.0, -1.0, -0.0, 0.0, -2.1, -0.6, 1.55, 1.0, }, type = "MESH", }, }, events = { }, matConfigs = { { 0, 0, 0, 0, 0, }, }, static = false, visibleFrom = 0, visibleTo = 2500, }, }, metadata = { availability = { yearFrom = 1850, yearTo = 1960, }, cost = { price = 30000, }, description = { description = "used for the transport of whisky barrels", name = "British freight wagon (Barrels)", }, maintenance = { lifespan = 80, runningCosts = 1500, }, railVehicle = { configs = { { axles = { "vehicle/waggon/British freight waggons/wheel.msh", "vehicle/waggon/British freight waggons/wheel.msh", }, }, }, soundSet = { name = "waggon_freight_old", }, topSpeed = 65, weight = 3.5, }, transportVehicle = { capacities = { { capacity = 16, loadIndicators = { { params = { levels = { { 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20 }, { 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20 }, { 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20 }, { 11, 12, 13, 14, 15, 16, 17, 18, 19, 20 }, { 12, 13, 14, 15, 16, 17, 18, 19, 20 }, { 13, 14, 15, 16, 17, 18, 19, 20 }, { 14, 15, 16, 17, 18, 19, 20 }, { 15, 16, 17, 18, 19, 20 }, { 16, 17, 18, 19, 20 }, { 17, 18, 19, 20 }, { 18, 19, 20 }, { 19, 20 }, { 20 }, { }, { }, }, }, type = "DISCRETE", }, }, type = "GOODS", }, }, carrier = "RAIL", multipleUnitOnly = false, }, }, } endNacher:
Code
Alles anzeigenfunction data() return { boundingInfo = { bbMax = { 2.96, 1.21, 2.02845, }, bbMin = { -2.96, -1.21, -0.48929, }, }, collider = { params = { }, type = "MESH", }, lods = { { animations = { }, children = { { id = "vehicle/waggon/BFW Whisky_1.grp", transf = { 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, }, type = "GROUP", }, { id = "vehicle/waggon/British freight waggons/barrel.msh", transf = { 1.0, 0.0, 0.0, 0.0, 0.0, -0.0, 1.0, 0.0, 0.0, -1.0, -0.0, 0.0, 0.0, 0.6, 1.55, 1.0, }, type = "MESH", }, { id = "vehicle/waggon/British freight waggons/barrel.msh", transf = { 1.0, 0.0, 0.0, 0.0, 0.0, -0.0, 1.0, 0.0, 0.0, -1.0, -0.0, 0.0, 0.7, 0.6, 1.55, 1.0, }, type = "MESH", }, { id = "vehicle/waggon/British freight waggons/barrel.msh", transf = { 1.0, 0.0, 0.0, 0.0, 0.0, -0.0, 1.0, 0.0, 0.0, -1.0, -0.0, 0.0, -0.7, 0.6, 1.55, 1.0, }, type = "MESH", }, { id = "vehicle/waggon/British freight waggons/barrel.msh", transf = { 1.0, 0.0, 0.0, 0.0, 0.0, -0.0, 1.0, 0.0, 0.0, -1.0, -0.0, 0.0, 1.4, 0.6, 1.55, 1.0, }, type = "MESH", }, { id = "vehicle/waggon/British freight waggons/barrel.msh", transf = { 1.0, 0.0, 0.0, 0.0, 0.0, -0.0, 1.0, 0.0, 0.0, -1.0, -0.0, 0.0, -1.4, 0.6, 1.55, 1.0, }, type = "MESH", }, { id = "vehicle/waggon/British freight waggons/barrel.msh", transf = { 1.0, 0.0, 0.0, 0.0, 0.0, -0.0, 1.0, 0.0, 0.0, -1.0, -0.0, 0.0, 2.1, 0.6, 1.55, 1.0, }, type = "MESH", }, { id = "vehicle/waggon/British freight waggons/barrel.msh", transf = { 1.0, 0.0, 0.0, 0.0, 0.0, -0.0, 1.0, 0.0, 0.0, -1.0, -0.0, 0.0, -2.1, 0.6, 1.55, 1.0, }, type = "MESH", }, { id = "vehicle/waggon/British freight waggons/barrel.msh", transf = { 1.0, 0.0, 0.0, 0.0, 0.0, -0.0, 1.0, 0.0, 0.0, -1.0, -0.0, 0.0, 0.0, -0.6, 1.55, 1.0, }, type = "MESH", }, { id = "vehicle/waggon/British freight waggons/barrel.msh", transf = { 1.0, 0.0, 0.0, 0.0, 0.0, -0.0, 1.0, 0.0, 0.0, -1.0, -0.0, 0.0, 0.7, -0.6, 1.55, 1.0, }, type = "MESH", }, { id = "vehicle/waggon/British freight waggons/barrel.msh", transf = { 1.0, 0.0, 0.0, 0.0, 0.0, -0.0, 1.0, 0.0, 0.0, -1.0, -0.0, 0.0, -0.7, -0.6, 1.55, 1.0, }, type = "MESH", }, { id = "vehicle/waggon/British freight waggons/barrel.msh", transf = { 1.0, 0.0, 0.0, 0.0, 0.0, -0.0, 1.0, 0.0, 0.0, -1.0, -0.0, 0.0, 1.4, -0.6, 1.55, 1.0, }, type = "MESH", }, { id = "vehicle/waggon/British freight waggons/barrel.msh", transf = { 1.0, 0.0, 0.0, 0.0, 0.0, -0.0, 1.0, 0.0, 0.0, -1.0, -0.0, 0.0, -1.4, -0.6, 1.55, 1.0, }, type = "MESH", }, { id = "vehicle/waggon/British freight waggons/barrel.msh", transf = { 1.0, 0.0, 0.0, 0.0, 0.0, -0.0, 1.0, 0.0, 0.0, -1.0, -0.0, 0.0, 2.1, -0.6, 1.55, 1.0, }, type = "MESH", }, { id = "vehicle/waggon/British freight waggons/barrel.msh", transf = { 1.0, 0.0, 0.0, 0.0, 0.0, -0.0, 1.0, 0.0, 0.0, -1.0, -0.0, 0.0, -2.1, -0.6, 1.55, 1.0, }, type = "MESH", }, }, events = { }, matConfigs = { { 0, 0, 0, 0, 0, }, }, static = false, visibleFrom = 0, visibleTo = 2500, }, }, metadata = { availability = { yearFrom = 1850, yearTo = 1960, }, cost = { price = 30000, }, description = { description = "used for the transport of whisky barrels", name = "British freight wagon (Barrels)", }, maintenance = { lifespan = 80, runningCosts = 1500, }, railVehicle = { configs = { { axles = { "vehicle/waggon/British freight waggons/wheel.msh", "vehicle/waggon/British freight waggons/wheel.msh", }, }, }, soundSet = { name = "waggon_freight_old", }, topSpeed = 65, weight = 3.5, }, transportVehicle = { capacities = { { capacity = 16, type = "GOODS", }, }, carrier = "RAIL", multipleUnitOnly = false, }, }, } endVielleicht lässt sich dafür auch ein script mod schreiben.
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Willst du das die immer als voll angezeigt werden?
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Ich schaue mir deine Lok direkt mal an. Dein English geht schon klar, aber du kannst auch gerne Deutsch schreiben

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I know that, this is a texture i put five minutes oft work in.
I just wanted to see if the basic colour is alright 