I bet the plow visible in front of the coaches belongs to an EMD F or E unit
that's just a GG1, but you may be on to something...
Released on WS; pending approval on this site:
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I bet the plow visible in front of the coaches belongs to an EMD F or E unit
that's just a GG1, but you may be on to something...
Released on WS; pending approval on this site:
The PRR cars would have been used for service from the area around Pittsburg/Wheeling to either the export piers in Philly or various coal dealers, power plants, and steel mills between Philly and Chicago, so you'd be moving the load anywhere between 20 to 450 miles in these cars. The N&W ones almost exclusively went from West Virginia to the export piers in Norfolk, so that's something on the order of 300 miles.
Coal trains could get up to 45 MPH, but usually only for very brief periods of time. Average speeds look more like 10-15mph, even today.
The thing about coal is, it doesn't exactly go bad, it's pretty damn fungible, and there's still no such thing as "just in time delivery" in the coal industry--it's still all stockpiled. Consistency in shipment arrivals is much more important than the speed of shipping, so it might take anywhere from 4 days to 2 weeks to go those 450 miles, but as long as a train shows up once every day it didn't matter how long it was in transit.
I really like both open Hoppers ... but are they really reaching only 45 mph?
if I were being strictly accurate to real life they'd only do 30... coal doesn't have to move quickly, it just has to show up
probably a new record... start to finish in one day
released on the Workshop, am uploading to filebase as I type... it's up on the filebase too
on a roll this weekend... H21 clamshell hopper coming soon...
MaikC I'll take a look at it, didn't feel like re-exporting 21 models for this one though.
Released on the workshop, coming soon to the filebase here... and also at the filebase here.
But i think the capacity of the gondola is way to high!
I found this drawing listing a capacity of 1324 cubic feet! Transfering this to metric system its around 37.5 m³ / 4 for TpF makes around 9-10 Units wich fits much better for the size of the gondola imho.
Using the possible cargo weight as cargo unit is not usefull imho, because you can change the weight of each freight typ in baseconfig.lua.
Nah, don't think I'm going to change it -- urbangames's dumb unitless measure of freight capacity implies "tons" to me so I'm just going to keep it at a capacity of (75/4) because I can't be arsed to go through and make calculations for volume-based capacity, especially since no one ships anything based on volume except Amazon.
also, I guess I was inspired by the cold -- finished a wooden reefer model today, need to do a few more skins (including old-fashioned billboards!) before I release though
Anyone here ever had an issue where random parts of your model appear to have metallic reflections, despite the entire metalness map being set to 0,0,0 (fully dielectric)?
EDIT: Nvm, was a bad normal map export from blender....
EDIT2: Now available on the Workshop, still awaiting moderator approval here.... and also here!
I'm gonna try and knock out the naming bugs this weekend, assuming the freezing temperatures don't knock out my power or something rediculous
In the mean time, working on some proper ore jennies, since I'm sick of the default gondolas...
Big, fast locomotive now available both here and on the workshop
[Blockierte Grafik: https://steamuserimages-a.akamaihd.net/ugc/911281789948005187/ACBAEC73F3F99755C6F6A26E1B8B3E79D95D7AEE/]
Had a productive first half of the week...
Released: Illinois Central Highliner EMU
[Blockierte Grafik: https://steamuserimages-a.akamaihd.net/ugc/867368700910928302/1555AA4502E856EB4E16F13CEAC9CE0934114DB8/]
[Blockierte Grafik: https://steamuserimages-a.akamaihd.net/ugc/867368700914430781/D791667193868D830033C19497E363F8C504C15C/]
And finally, Released: Pioneer III and Silverliner II EMUs
[Blockierte Grafik: https://steamuserimages-a.akamaihd.net/ugc/867368700915667338/02D5C46DC8227940298275FA8975A4DEE12E610E/]
LOL if you think the USA doesn't have a good EMU selection
Anyway, right now I'm trying to figure out the station configuration so I can get my old Baltimore Penn Station model in-game -- and finishing up the MP70 in my last post. Hopefully I can make it a proper sunken station...
Hi guys
Still working on the B60b problem since I just can't replicate it here...
anyway, so I'm now working on the most unsuccessful double-deck car in history, the LIRR MP70:
[Blockierte Grafik: https://i.imgur.com/O7kPGHW.png]
After that I'm going to try and convert a bunch of my Cities: Skylines trains to TpF, namely the Silverliner II and the Highliner. I'm also brining my Penn Station project to TpF, but it's gonna take a while.
Edit by Yoshi: removed Patreon-Link.
Alles anzeigenHello, i have a problem...
Configuration error
File: vehicle/waggon/p70_coach.mdl
railvehicle/configs/axles:mesh`vehicle/train/mp54_powered/mp54wheel.msh does not exist
Are you running linux by any chance?
I need to update a whole bunch of rolling stock if it's giving you that error then...
sorry for a long hiatus
here is a car almost identical to the previous one...
Pennsylvania Railroad B60b Baggage Car
Hat vielleicht jemand Lust was anzustreichen da man ja meistens das macht was einem grade Spass macht wird meine Liste mit Mods die "nur noch Farbe" brauchen immer länger.
Wieder was für den amerikanischen Markt, ein BethGon II coalporter.
Frage am Rande da steht ja "Coal"porter dran, in was transportieren die Amis denn Eisenerz? Und unabhängig davon, soll ich für TPF Kohle+Eisenerz+Schlacke als Beladung definieren?
I'm reading a crappy google translate of this post, but I assume you're asking about iron ore in the BethGon? Probably not, because BethGons are limited to coal service.
Generally today iron ore is carried in specialized "jennies":
[Blockierte Grafik: http://www.i2k.com/~dpierce/LSI/gboretwins.jpg]
though it can also be loaded into ordinary hopper cars provided the load limit is not exceeded, generally resulting in a 1/3 to 1/2 full car:
[Blockierte Grafik: https://s-media-cache-ak0.pinimg.com/736x/da/dd/f3/daddf37558de5c0bc00c92e54a2f9dcf--pennsylvania-railroad-photo-library.jpg]
Awesome, I got the least amount of downloads.
edit: it's supposed to start at 0:17 but that doesn't work on the forums
Hi
This was originally going to be strictly a Cities: Skylines model... but I guess it can come over here, too.
[Blockierte Grafik: http://i.imgur.com/PM2PDUU.png]
[Blockierte Grafik: http://i.imgur.com/Sn5RC59.png]
[Blockierte Grafik: http://i.imgur.com/mcpewUC.png]
[Blockierte Grafik: http://www.boweryboyshistory.com/wp-content/uploads/2016/05/4a19909a.jpg]
[Blockierte Grafik: https://upload.wikimedia.org/wikipedia/commons/1/1d/Pennsylvania_Station_aerial_view%2C_1910s.jpg]
Old Penn Station, now of course, demolished and replaced with Madison Square Garden.
This model is gonna take a while to finish...
Did some creative abuse of the new "compartments" feature... here's an LCL Express Boxcar.
[Blockierte Grafik: https://steamuserimages-a.akamaihd.net/ugc/858348503481074349/B2262281088D74D49D81E4CAEE6CD1ED2EDFCD8D/]
I mean, the future isn't real, we're all going to be dead from climate change or global thermonuclear war or the rich/ruling class killing off the surplus population after automation renders most jobs unnecessary in ten years or so. "Realism" shouldn't be a defining factor.
and I maintain that the X-12 is a very futuristic locomotive