Beiträge von berkhofsolaris

Willkommen in der Transport Fever Community

Wir begrüßen euch in der Fan-Community zu den Spielen Transport Fever und Train Fever, den Wirtschaftssimulatoren von Urban Games. Die Community steht euch kostenlos zur Verfügung damit ihr euch über das Spiel austauschen und informieren könnt. Wir pflegen hier einen freundlichen und sachlichen Umgang untereinander und unser Team steht euch in allen Fragen gerne beiseite.

 

Die Registrierung und Nutzung ist selbstverständlich kostenlos.

 

Wir wünschen euch viel Spaß und hoffen auf rege Beteiligung.

Das Team der Transport-Fever Community


    Could anyone help me?

    1. How can I smooth out the surface in Blender (I tried the 'Smooth' button, but it only made things worse..)?
      Is there a different option?
    2. How can I fix the UV-map?
    3. How can I export this?
    4. What else do I need to change (lua, mtl, mdl) or do I need to change them all?
      And what is needed to be changed?
    5. If I do this al, will it work in the game?


    I tried several things but nothing seems to work and I know I really suck at this, sorry...

    I already tried Lexicon, Google and Youtube but after a month still no result:-(


    I really hope someone can help me with this so I can finish this project.

    Hello Seamon,


    Thanks for the NAW-bus.

    Did you know there were also trolleybuses and still are?


    The City of Sarajevo in Bosnia and Herzegovina.

    They bought them from St.Gallen en Genève.

    Also Neuchatel still have some of those driving around:-)


    Could you also make a trolleybus from those.

    I particulair find the NAW BGT 5-25 most fascinating.


    Also are you still planning to do the Hess trolleybuses?


    Thanks again!

    Hello Majuen,


    The trolleystreets are working perfect.


    I only have some minor points:

    1. When you have a street and add a section to it, the transition of the overhead is not always perfect
    2. In my humble opinion the black in the small overheadpoles is not realistic
      The large one are perfect which are all grey, would be awesome if the small ones have the same texture (but again, this could be taste related).
    3. And like you allready wrote, no supports for intersections, yet?


    Thanks for your work so far:-)

    Hello,


    I'm really really bad at Blender and I could use your help.

    I finally could open the mesh by converting it to an OBJ file after I got a converter from someone on steam.


    However I want to adjust some frontmesh, but I can't seem to work it out, while it should be very simply (I think so)...


    Does anyone has the time to help me out?

    Also I thin the UV map needs to be adjusted how can I do that?


    Below you will find the OBJ file.

    https://wetransfer.com/downloa…746820200812193417/e28dac


    Thanks for your help!


    Current state of the trolleybus:


    Needs to be more like:


    Problem, while the rest of the trolleybus seems very round, the new addition I made is not:-(

    Just checked your video:

    Externer Inhalt www.youtube.com
    Inhalte von externen Seiten werden ohne Ihre Zustimmung nicht automatisch geladen und angezeigt.
    Durch die Aktivierung der externen Inhalte erklären Sie sich damit einverstanden, dass personenbezogene Daten an Drittplattformen übermittelt werden. Mehr Informationen dazu haben wir in unserer Datenschutzerklärung zur Verfügung gestellt.


    And I must say it is very awesome seeing the trolleybuses use your mod!


    Hopefully you could make some slight improvements:

    1. Sometimes the trolleypoles are in the middle of the junction.

    2. It think the poles are too metallic and the black is a little high (but maybe that is my taste).
    If you would ask me, the standard pole used by the tram catenary is more realistic.


    That being said, i already love this mod!

    I was waiting for this one.

    It looks really good, great job!


    I would even like it more if there were also trolleybuses?

    Could you add those to the pack?


    12m trollino



    18m trollino



    And as bonus the 24m trollino



    Thanks again for this beautiful addition to the game!


    Ps. I'm more than happy to do the repaint for the troleybuses.

    Hello,


    I repainted 17 trolleybuses and tested them without ever having this issue.

    The problem is that sometimes my computer is crashing which it didn't do before.


    I think the cause is due to my repaints.

    But i don't understand why it sometimes crashes and other times not.


    Could anyone please help me fix this problem?



    The crash dump below is the second one.



    __CRASHDB_INIT__

    PreventSetUnhandledExceptionFilter: 1

    language: nl

    locale: nl_NL




    ========================================

    Startup at Fri Aug 7 12:33:13 2020

    ========================================




    seed: 1596796393


    double buffering: 1

    sample buffers: 0

    samples: 0 (0)

    swap interval: 1

    video memory: 8176 MB


    ============================================================


    OpenGL version: 3.2.13587 Core Profile Context 20.4.2 26.20.15029.27016

    Renderer (vendor): AMD Radeon RX 5700 XT (ATI Technologies Inc.)

    Shading language version: 4.60


    ============================================================


    opened device OpenAL Soft

    sampling rate: 48000 Hz


    Build: Build 29596 Windows 64-bit

    eatglobal: init [C:/Program Files (x86)/Steam/steamapps/workshop/content/1066780/2152319336/res/scripts/eatglobal_v2_26.lua] (Version 2.26)

    eatglobal: init [C:/Program Files (x86)/Steam/userdata/82042397/1066780/local/mods/breeko_dresden_hbf_2/res/scripts/eatglobal_v2_21.lua] (Version 2.21)

    eatglobal: loaded module 'eatglobal.eatglobal_intern' [C:/Program Files (x86)/Steam/userdata/82042397/1066780/local/mods/breeko_dresden_hbf_2/res/scripts/eatglobal/eatglobal_intern.lua] (Version 1.7)

    eatglobal: loaded module 'eatglobal.utils' [C:/Program Files (x86)/Steam/userdata/82042397/1066780/local/mods/breeko_dresden_hbf_2/res/scripts/eatglobal/utils.lua] (Version 1.12)

    Loading from file C:/Program Files (x86)/Steam/userdata/82042397/1066780/local/save/Test.sav

    savegame version 296

    active mods:

    urbangames_no_costs/1

    urbangames_sandbox/1

    Solaris Trollino 15m (Vilnius)/-1

    *2168936839/1

    *2181734305/1

    Solaris trollino 18/-1

    config dict:

    climate: temperate

    vehicles: europe

    nameList: europe

    environment: temperate

    difficulty: easy

    mod params:

    script load from C:/Program Files (x86)/Steam/userdata/82042397/1066780/local/save/Test.sav.lua

    achievements earnable: 0

    init version: 296

    map seed text: C1XWN

    debug mode is active

    adding archive res/models/models.zip

    ModelRep: 5271.21 ms

    The following models are missing and will be replaced:

    * vehicle/tram/solaris_trollino_18m.mdl 3336

    No resources are missing!

    texture load error: file name empty

    texture load error: file name empty

    Initial material index generation: 1686.59 ms

    Info log for program bbTree:

    WARNING: Too many temp register is used in Geometry shader, it may cause slow execution.



    Info log for program bbTreeDepth:

    WARNING: Too many temp register is used in Geometry shader, it may cause slow execution.



    Info log for program bbTreeColor:

    WARNING: Too many temp register is used in Geometry shader, it may cause slow execution.



    Info log for program bbTreeMulti:

    WARNING: Too many temp register is used in Geometry shader, it may cause slow execution.



    Info log for program bbTreeMultiDepth:

    WARNING: Too many temp register is used in Geometry shader, it may cause slow execution.



    Info log for program bbTreeMultiColor:

    WARNING: Too many temp register is used in Geometry shader, it may cause slow execution.

    Dateien

    • stdout.txt

      (6,41 kB, 151 Mal heruntergeladen, zuletzt: )

    He Majuen,


    Hopefully i can release the repainted Solaris trolley's this weekend in a pack on steam.

    It would be great if I could post some pictures with your new addition for the trolleybusstreet.


    Any change your mod will also be ready?


    Thanks!

    There are a lot of cities with trolleybuses, som bigger than others.
    Germany only has 3 cities with trolleybuses: Solingen, Eberswalde and Esllingen.


    But also cities like Milan, Rome, San Francisco, Seattle, Vancouver, Prag, Bern, Lyon, Moskow, Athene, Beijing and Mexico city have trolleybuses.


    Check also the repaint I made:

    Trolleybus repaints


    @Majuen, there are also cities with combine tram and trolley overhead wires and crossing For example Milan and San francisco.

    First one is Milan en second one is San Franciso (made the pictures myself:-))



    That being said, are you planning to make some more trolleystreets?

    Or can you explain to me, how i can make them myself (please be aware i don't know anything about modding:-()


    Thanks!