Beiträge von berkhofsolaris
Willkommen in der Transport Fever Community
Wir begrüßen euch in der Fan-Community zu den Spielen Transport Fever und Train Fever, den Wirtschaftssimulatoren von Urban Games. Die Community steht euch kostenlos zur Verfügung damit ihr euch über das Spiel austauschen und informieren könnt. Wir pflegen hier einen freundlichen und sachlichen Umgang untereinander und unser Team steht euch in allen Fragen gerne beiseite.
Die Registrierung und Nutzung ist selbstverständlich kostenlos.
Wir wünschen euch viel Spaß und hoffen auf rege Beteiligung.
Das Team der Transport-Fever Community
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Thanks guys, I will give it another go.
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Could anyone help me?
- How can I smooth out the surface in Blender (I tried the 'Smooth' button, but it only made things worse..)?
Is there a different option? - How can I fix the UV-map?
- How can I export this?
- What else do I need to change (lua, mtl, mdl) or do I need to change them all?
And what is needed to be changed? - If I do this al, will it work in the game?
I tried several things but nothing seems to work and I know I really suck at this, sorry...
I already tried Lexicon, Google and Youtube but after a month still no result:-(
I really hope someone can help me with this so I can finish this project.
- How can I smooth out the surface in Blender (I tried the 'Smooth' button, but it only made things worse..)?
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I'm sad to hear that but I quite understand.
Hope you can find the time to make the Hess trolleybuses.
That being said i really hope you could make that Swiss pack someday, looking forward to it.
I like the old FBW/Schindler/MFO-BBC trolleybus from Luzern.
https://transphoto.org/photo/650320/?vid=285012
Thanks again for the 'normal' NAW-bus.
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Thanks for changing the color!
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Hello Seamon,
Thanks for the NAW-bus.
Did you know there were also trolleybuses and still are?
The City of Sarajevo in Bosnia and Herzegovina.
They bought them from St.Gallen en Genève.
Also Neuchatel still have some of those driving around:-)
Could you also make a trolleybus from those.
I particulair find the NAW BGT 5-25 most fascinating.
Also are you still planning to do the Hess trolleybuses?
Thanks again!
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Can't wait:-)
The station looks fantastic!
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@Mediziner
I allready posted something earlier, but maybe you didn't had the time to read it yet.
Are you also planning to add trolleybuses to the pack?
I would be very gratefull and think it's a wonderfull adition to your pack.
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Hello Majuen,
The trolleystreets are working perfect.
I only have some minor points:
- When you have a street and add a section to it, the transition of the overhead is not always perfect
- In my humble opinion the black in the small overheadpoles is not realistic
The large one are perfect which are all grey, would be awesome if the small ones have the same texture (but again, this could be taste related). - And like you allready wrote, no supports for intersections, yet?
Thanks for your work so far:-)
- When you have a street and add a section to it, the transition of the overhead is not always perfect
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Hello,
I'm really really bad at Blender and I could use your help.
I finally could open the mesh by converting it to an OBJ file after I got a converter from someone on steam.
However I want to adjust some frontmesh, but I can't seem to work it out, while it should be very simply (I think so)...
Does anyone has the time to help me out?
Also I thin the UV map needs to be adjusted how can I do that?
Below you will find the OBJ file.
https://wetransfer.com/downloa…746820200812193417/e28dac
Thanks for your help!
Current state of the trolleybus:
Needs to be more like:
Problem, while the rest of the trolleybus seems very round, the new addition I made is not:-(
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Oké, thanks for your reply.
I will have to wait for a solution than.
In the meantime i will release the repaints with a note like you said (good suggestion). -
Just checked your video:
Externer Inhalt www.youtube.comInhalte von externen Seiten werden ohne Ihre Zustimmung nicht automatisch geladen und angezeigt.Durch die Aktivierung der externen Inhalte erklären Sie sich damit einverstanden, dass personenbezogene Daten an Drittplattformen übermittelt werden. Mehr Informationen dazu haben wir in unserer Datenschutzerklärung zur Verfügung gestellt.And I must say it is very awesome seeing the trolleybuses use your mod!
Hopefully you could make some slight improvements:
1. Sometimes the trolleypoles are in the middle of the junction.
2. It think the poles are too metallic and the black is a little high (but maybe that is my taste).
If you would ask me, the standard pole used by the tram catenary is more realistic.That being said, i already love this mod!
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Could anyone help me, before I launch the pack?
Help is greatly appreciated!
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I was waiting for this one.
It looks really good, great job!
I would even like it more if there were also trolleybuses?
Could you add those to the pack?
12m trollino
18m trollino
And as bonus the 24m trollino
Thanks again for this beautiful addition to the game!
Ps. I'm more than happy to do the repaint for the troleybuses.
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Hello,
I repainted 17 trolleybuses and tested them without ever having this issue.
The problem is that sometimes my computer is crashing which it didn't do before.
I think the cause is due to my repaints.
But i don't understand why it sometimes crashes and other times not.
Could anyone please help me fix this problem?
The crash dump below is the second one.
__CRASHDB_INIT__
PreventSetUnhandledExceptionFilter: 1
language: nl
locale: nl_NL
========================================
Startup at Fri Aug 7 12:33:13 2020
========================================
seed: 1596796393
double buffering: 1
sample buffers: 0
samples: 0 (0)
swap interval: 1
video memory: 8176 MB
============================================================
OpenGL version: 3.2.13587 Core Profile Context 20.4.2 26.20.15029.27016
Renderer (vendor): AMD Radeon RX 5700 XT (ATI Technologies Inc.)
Shading language version: 4.60
============================================================
opened device OpenAL Soft
sampling rate: 48000 Hz
Build: Build 29596 Windows 64-bit
eatglobal: init [C:/Program Files (x86)/Steam/steamapps/workshop/content/1066780/2152319336/res/scripts/eatglobal_v2_26.lua] (Version 2.26)
eatglobal: init [C:/Program Files (x86)/Steam/userdata/82042397/1066780/local/mods/breeko_dresden_hbf_2/res/scripts/eatglobal_v2_21.lua] (Version 2.21)
eatglobal: loaded module 'eatglobal.eatglobal_intern' [C:/Program Files (x86)/Steam/userdata/82042397/1066780/local/mods/breeko_dresden_hbf_2/res/scripts/eatglobal/eatglobal_intern.lua] (Version 1.7)
eatglobal: loaded module 'eatglobal.utils' [C:/Program Files (x86)/Steam/userdata/82042397/1066780/local/mods/breeko_dresden_hbf_2/res/scripts/eatglobal/utils.lua] (Version 1.12)
Loading from file C:/Program Files (x86)/Steam/userdata/82042397/1066780/local/save/Test.sav
savegame version 296
active mods:
urbangames_no_costs/1
urbangames_sandbox/1
Solaris Trollino 15m (Vilnius)/-1
*2168936839/1
*2181734305/1
Solaris trollino 18/-1
config dict:
climate: temperate
vehicles: europe
nameList: europe
environment: temperate
difficulty: easy
mod params:
script load from C:/Program Files (x86)/Steam/userdata/82042397/1066780/local/save/Test.sav.lua
achievements earnable: 0
init version: 296
map seed text: C1XWN
debug mode is active
adding archive res/models/models.zip
ModelRep: 5271.21 ms
The following models are missing and will be replaced:
* vehicle/tram/solaris_trollino_18m.mdl 3336
No resources are missing!
texture load error: file name empty
texture load error: file name empty
Initial material index generation: 1686.59 ms
Info log for program bbTree:
WARNING: Too many temp register is used in Geometry shader, it may cause slow execution.
Info log for program bbTreeDepth:
WARNING: Too many temp register is used in Geometry shader, it may cause slow execution.
Info log for program bbTreeColor:
WARNING: Too many temp register is used in Geometry shader, it may cause slow execution.
Info log for program bbTreeMulti:
WARNING: Too many temp register is used in Geometry shader, it may cause slow execution.
Info log for program bbTreeMultiDepth:
WARNING: Too many temp register is used in Geometry shader, it may cause slow execution.
Info log for program bbTreeMultiColor:
WARNING: Too many temp register is used in Geometry shader, it may cause slow execution.
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He Majuen,
Hopefully i can release the repainted Solaris trolley's this weekend in a pack on steam.
It would be great if I could post some pictures with your new addition for the trolleybusstreet.
Any change your mod will also be ready?
Thanks!
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There are a lot of cities with trolleybuses, som bigger than others.
Germany only has 3 cities with trolleybuses: Solingen, Eberswalde and Esllingen.But also cities like Milan, Rome, San Francisco, Seattle, Vancouver, Prag, Bern, Lyon, Moskow, Athene, Beijing and Mexico city have trolleybuses.
Check also the repaint I made:
@Majuen, there are also cities with combine tram and trolley overhead wires and crossing For example Milan and San francisco.
First one is Milan en second one is San Franciso (made the pictures myself:-))
That being said, are you planning to make some more trolleystreets?
Or can you explain to me, how i can make them myself (please be aware i don't know anything about modding:-()
Thanks!
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Too bad:-(.
But how did you manage to get a trolleybus on your road?
Is it possible to get more roads like that?
Keep up the good work:-)