I enjoy scripting, I enjoy programming - So - I'm just doing this because I'm learning where everything is. lol.
I don't like where settings.lua is - I'd rather reference all the options there in another file or folder. hell, I'd Return False and handle it all in the base_config file if any of my functions would work (they arent)
Is there a quick function im not finding here?
1. Where is the script dictating where settings.lua ends up? I can't even find the reference to it in the configuration or scripts folder...
2. is there a quick way to Return False on the settings.lua file and handle all those options elsewhere....
3. Is there a way to runFN and manipulate settings.lua from another file (*Cough IE runfn options.userSettings*)
I've been playing around and been successful at disabling the mod check to settings.lua from the mod script in res/scripts (disabling mods all the time, no matter whats in that file) - but I can't seem to hit any other option!
soooo anything like below for user settings? game settings, cause I dislike the locations of settings.lua
thanks.