Game crashes with "SimPersonSystem.cpp:971" error (I have mods)

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  • Hi, I really need help. I troubleshoot already for 3 days straight and can't find a reason. I thought I found the bugged part of the map by fixing a broken road, but no. House near fixed road (house has its own road and wasn't connected to bugged road) broke too.

    I was building this map for few months already, and I don't want to lose all my progress, so I will be more than grateful to someone who helps. I just need someone's help, `cause I did everything that i thought of. ;(;(

    Crash text in attachments.

  • It seems at least that the Mod NEP² is outdated.

    Thanks! So updating could fix an issue? `cause I downloaded CommonAPI not long ago, and I thought it could be a problem

    UPD. Reinstated NEP, nothing changed, still crashes with same "SimPersonSystem.cpp:971"

    Einmal editiert, zuletzt von OWEN () aus folgendem Grund: Update on situation

  • Assertion Failure: Assertion `transportMode == TransportMode::CAR' failed.


    Any streets without street traffic used? Person only streets?


    Please check the setting SimPerson in CommonAPI2, disable it, save the settings, restart the game and try again. I doubt this is the problem, but anyway...

  • Assertion Failure: Assertion `transportMode == TransportMode::CAR' failed.


    Any streets without street traffic used? Person only streets?


    Please check the setting SimPerson in CommonAPI2, disable it, save the settings, restart the game and try again. I doubt this is the problem, but anyway...

    Hello, yes, I have quite a few mods with different kinds of roads. And it’s incudes person only streets.
    And I will try doing this and then do an update.

    UPD. Just checked CommonAPI settings, and found only SimPerson Patch and it’s deactivated
    UPD2 Yeah, it didn’t help. The same mistake as always, I don't know what even made my game act like this. The only mods I added were CommonAPI and road with tramtrack in the middle.

    Einmal editiert, zuletzt von OWEN () aus folgendem Grund: Update 2

  • Could it be a problem in CommonAPI 2 and in mod that adds roads with trams in the midlle? Or it coul be NPC spawners who are broken?

  • Technical this has never happened. And Trams in the middle do have a normal CAR Lane.


    Only tram only streets could technical act like this, but my test did not show this behaviour.


    - Please make a backup of your current save game. IMPORTANT LATER!

    Do not overwrite this savegame, we need it!


    - Replace all my tram streets, specially only tram streets and try again.

    - Does it work?

    - If not, please try to remove all person only streets.

    - Does it work now?

    (In Train Fever I did try to make such streets, and they crashed the game)

    - Try the game without CommonAPI2.

    Does it work now?


    - Send me your backup savegame via swisstransfer
    Link via private message please, and a description how to solve the problem, like replacing a street. Removing X.


    Note: It's important to find the problem. This can only work if players of CommonAPI2 do try to investigate time...


    Anyway: I highly doubt it is a problem in CommonAPI2 but I do want to investigate it. I think it's a forced spawn point, interacting badly.


    Maybe I even build a patch to pinpoint where this problem happens. But for this I need a reliable crashing game with time to "uncrash" it by removing things and test things.