Since October 30, I've been experiencing an intermittent error in Transport Fever 3.
The error appears at unpredictable intervals, sometimes shortly after opening the game, sometimes much later. So far, I have only encountered it in the Mod Hub, not during gameplay.
Error details:
BuiltinImageView.cpp:103
Cannot use image data with invalid pixel size (pixelSize=1)
Another user appears to have reported the same error on TransportFever.net, although the internal build path differs:
Beitrag
RE: Fehlermeldung und Absturz bei Aktivieren von Mods [A Error just occured]
Neuste Begrüssung im ingame Mod-Hub.
ImageView Cannot use image data with invalid pixel size (only 3 or 4 is supported)
(C:\Gitlab-Runner\builds\t1_x1Y82d\0\ug\urban_games\train_fever\src\Lib\UI\builtin\BuiltinImageView.cpp:103 in operator ()), pixelSize=1
ImageView Cannot use image data with invalid pixel size (only 3 or 4 is supported)
(C:\Gitlab-Runner\builds\t1_x1Y82d\0\ug\urban_games\train_fever\src\Lib\UI\builtin\BuiltinImageView.cpp:103 in operator ()), pixelSize=1
ImageView Cannot use image data with invalid pixel size (only 3 or 4 is supported)
(C:\Gitlab-Runner\builds\t1_x1Y82d\0\ug\urban_games\train_fever\src\Lib\UI\builtin\BuiltinImageView.cpp:103 in operator ()), pixelSize=1
ImageView Cannot use image data with invalid pixel size (only 3 or 4 is supported)
(C:\Gitlab-Runner\builds\t1_x1Y82d\0\ug\urban_games\train_fever\src\Lib\UI\builtin\BuiltinImageView.cpp:103 in operator ()), pixelSize=1
This suggests the problem may affect multiple installations and platforms.
Could this be an issue with image handling in the Mod Hub, possibly related to thumbnails or cached images?