Hi everyone,
I've got a few questions involving a new mod I'm working on but hit a snag and can't find much information about it. Which makes me fear the worst that it's unlikely possible or no one has thought of it yet, how ever I can always ask/try.
My first question is about adding an offset between the station platforms and road entrance. In the picture below I've marked the origin with X , Y & Z and the black line (parallel to Y) is where I'd like the road to connect. How ever with the information I have so far, is that train stations are locked to Y .
[Blockierte Grafik: https://www.train-fever.net/galerie/userImages/d3/8853-d38f8c9d-medium.jpg]
Next question is about the grass texture, the game it self manages the grass terrain adding all sorts of filters to color it, so it doesn't have a .mtl file. What I'd like is to have the grass look just like in the game. Even better would be if it was regardless of what style (EU, USA or Nordic). Is it possible to do that? If not, how would the best way be to approach this?
And for my final question (for now ). Is it possible to make the bounding-box more complex then just boundingInfo = {bbMax = {59.456587, 78.8, 5,},bbMin = {-124.0, -0, -0,},},
There is a lot of empty space that excessively gets flatted or otherwise with a box too small the mesh vanish's into the ground or floats.