This is a really nice train! We (train club and me) could go to Stadler in 2012 and they were building some of the NSB Flirts. Also, we could ride one on a test run from Bussnang to Romanshorn (That was only possible because the NSB and the SBB have the same security and power system).
NSB Stadler Flirt V2
Willkommen in der Transport Fever Community
Wir begrüßen euch in der Fan-Community zu den Spielen Transport Fever und Train Fever, den Wirtschaftssimulatoren von Urban Games. Die Community steht euch kostenlos zur Verfügung damit ihr euch über das Spiel austauschen und informieren könnt. Wir pflegen hier einen freundlichen und sachlichen Umgang untereinander und unser Team steht euch in allen Fragen gerne beiseite.
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Wir wünschen euch viel Spaß und hoffen auf rege Beteiligung.
Das Team der Transport-Fever Community
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Can you make also a part of Swiss Flirts?
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The Swiss and Norwegian Flirts are so different in design, they'd need to be made from scratch. It's not currently on my list, as I'm focusing on Norwegian trains for now.
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I have to learn how to make a 3D Model. After that i would like to make trains of the "Südostbahn (SOB). They also have FLIRTs, and their FLIRTs are similar to the SBB FLIRTs (So i could copypaste the model and do a different texture
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First screenshot of the Flirt in the game. I'm messing around trying to figure some things out. It'll take some time to make it perfect, but I'm getting there.
[Blockierte Grafik: http://puu.sh/bsdXF/32ce27e35e.jpg]I have yet to make the bogies for the game, and have only used the TGV bogies so far.
If anyone can help me out, I'd like some guidance about the boundingBox bbMax and bbMin values. I've figured it's partly to determine distance between carriages, but I'm not getting any smarter how this is set properly.
As you can see, the distance between the carriages makes a big purple block that I don't understand how to get rid of, while maintaining the distance between them in the 3D model. One zeroes out the other so to speak..
[Blockierte Grafik: http://puu.sh/bsebP/1f05648ef3.jpg]
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Really nice works.
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I have no idea how to help you out with your issues, but holy moly is this a beautiful model with some sweet textures to boot. You're very talented.
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it looks great and all most finished I hope
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It's getting a bit closer. Need to figure out something about the bogies, and refine and add some details to the models. I'm very happy with how it looks and behaves! In the end I'll have to edit the starting year, cost etc. too.
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Nice
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Keep up the work, im pretty excited about it ! looks great!
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Really nice work, it looks just amazing!
Can't wait to have itCheers
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Looking better and better, looks even more impressive now that's on the move. Top stuff
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Thank you all for your kind comments and feedback. Just what I need to keep going!
Doing 3D 7 hours a day at school, then coming home to do even more.. It'll be a relief when it's done!Testing with two sets in one train. Not an uncommon sight during rush hour.
[Blockierte Grafik: http://puu.sh/btR50/8e6532e3db.jpg] -
Simply Amazing!!!.
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is it ready for download yet
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Sorry, no. Still working out a few things with the bogies, and I'm going to finish the models completely. There's some details with the roof I'm not satisfied with.
So what's left is
- Complete the roof and details on the model
- Finish the model of the bogies
- Figure out a way to make the game handle one bogie between two carriages
- RELEASE!
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i would just like to say its looks great looks like the real thing. but i think we should be able to add the amount of passanger cars.
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Thanks!
Due to the nature of way it is put together, it is a set of five, like the real world counterpart. I want to stay true to the real thing. If you'd like more wagons, you're free to modify the files to your liking of course, but don't upload your modified version. I don't want modifications of my mod swirling around.In the real world though, they'd do like I posted before - put two sets together. You're free to put together as many sets as you'd like.
You'll all be notified when it's ready and available!
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ok thats understandable will we be able to retexture it with proper credit given