die brauch auch keine Puffer und man könnte auch ein Waggon Adapter machen ![]()
aber Moment nerft die mich schon wieder, spiel meit ich hab vergessen da irgend wo ne / o. ) vergessen, toll erst mal finden ![]()
hmmm die Bogies kann man wohl im Spiel nicht runter drehen an Polys, es Crash aber Fehlerfenster ist leer,
Habe ich da noch irgend was vergessen ??
Code
function data()
return {
lods = {{
children = {
{
id = "vehicle/train/alaska/bogie_Lok_1.msh",
transf = {
1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1,
},
type = "MESH",
}, {
id = "vehicle/train/alaska/rabogie_rad_lok1.msh",
transf = {
1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 1.76, 0, 0, 1,
},
type = "MESH",
}, {
id = "vehicle/train/alaska/bogie_rad_lok1.msh",
transf = {
1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0.58, 1,
},
type = "MESH",
}, {
id = "vehicle/train/alaska/bogie_rad_lok1.msh",
transf = {
1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, -1.76, 0, 0, 1,
},
type = "MESH",
},
},
matConfigs = {
{ 0, 0, 0, 0}
},
static = false,
visibleFrom = 0,
visibleTo = 40,
},{
children = {
{
id = "vehicle/train/alaska/bogie_Lok_2.msh",
transf = {
1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1,
},
type = "MESH",
}, {
id = "vehicle/train/alaska/rabogie_rad_lok1.msh",
transf = {
1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 1.76, 0, 0, 1,
},
type = "MESH",
}, {
id = "vehicle/train/alaska/bogie_rad_lok1.msh",
transf = {
1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0.58, 1,
},
type = "MESH",
}, {
id = "vehicle/train/alaska/bogie_rad_lok1.msh",
transf = {
1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, -1.76, 0, 0, 1,
},
type = "MESH",
},
},
matConfigs = {
{ 0, 0, 0, 0}
},
static = false,
visibleFrom = 40,
visibleTo = 80,
},{
children = {
{
id = "vehicle/train/alaska/bogie_Lok_3.msh",
transf = {
1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1,
},
type = "MESH",
}, {
id = "vehicle/train/alaska/rabogie_rad_lok1.msh",
transf = {
1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 1.76, 0, 0, 1,
},
type = "MESH",
}, {
id = "vehicle/train/alaska/bogie_rad_lok1.msh",
transf = {
1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0.58, 1,
},
type = "MESH",
}, {
id = "vehicle/train/alaska/bogie_rad_lok1.msh",
transf = {
1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, -1.76, 0, 0, 1,
},
type = "MESH",
},
},
matConfigs = {
{ 0, 0, 0, 0}
},
static = false,
visibleFrom = 80,
visibleTo = 500,
}
}
}
end
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