Ich nutze "Yeol's Senseless Industries":
Yeol's Senseless Industries
bzw.
https://steamcommunity.com/sha…iledetails/?id=1951335527
weil der Autor manchmal "vergisst", auch hier im Forum das neueste Update einzureichen.
Dazu noch "Power Stations":
Power Stations
kombiniert mit "Industriearbeiter":
https://steamcommunity.com/sha…iledetails/?id=2015101114
und wer's mag, zusätzlich noch "Source Industries Rebalanced":
https://steamcommunity.com/sha…iledetails/?id=1963032818
die habe ich mir allerdings zurechtgebastelt, damit sie besser zu "Yeol's Senseless Industries" passt, indem ich diese mod.lua verwende:
function data()
return {
info = {
minorVersion = 0,
severityAdd = "NONE",
severityRemove = "NONE",
name = _("Source Industries Rebalanced"),
description = _("Increases production of source industries so you only need one of each.\n" ..
"\n" ..
"Vanilla:\n" ..
"- Farm: Grain x 4\n" ..
"- Forest: Logs x 2\n" ..
"- Coal Mine: Coal x 2\n" ..
"- Iron Mine: Iron Ore x 2\n" ..
"- Oil Well: Crude Oil x 2\n" ..
"\n" ..
"Yeol's Senseless Industries:\n" ..
"- Farm: Rural x 4\n" ..
"- Farm: Crop x 4\n" ..
"- Farm: Flax x 4\n" ..
"- Farm: Livestock x 4\n" ..
"- Forest: Logs x 2\n" ..
"- Coal Mine: Coal x 2\n" ..
"- Iron Ore Mine: Iron Ore x 2\n" ..
"- Bauxite Mine: Bauxite x 2\n" ..
"- Copper Ore Mine: Copper Ore x 2\n" ..
"- Sand Pit: Sand x 2\n" ..
"- Quarry: Stone x 2\n" ..
"- Limestone Quarry: Limestone x 2\n" ..
"- Marble Quarry: Marble x 2\n" ..
"- Oil Well: Crude Oil x 2\n" ..
"- Clay Pit: Clay x 2\n" ..
"- Fishery: Fish x 2\n"),
tags = {"Industry", "Script Mod"},
authors = {
{
name = 'Gorby',
role = 'CREATOR',
},
},
visible = true,
},
runFn = function(settings)
addModifier("loadConstruction", function(fn,data)
if (YSI_INSTALLED) then
local quads = {"Rural farm", "Crop farm", "Flax farm", "Livestock Farm"}
local dubs = {"Forest", "Coal mine", "Iron ore mine", "Bauxite mine", "Copper ore mine", "Sand pit", "Quarry", "Limestone quarry", "Marble quarry", "Oil well", "Clay pit", "Fishery"}
local updateFn = data.updateFn
if data.type == "INDUSTRY" then
if data.updateFn ~= nil then
data.updateFn = function(params)
local result = updateFn(params)
if result ~= nil then
if data.description ~= nil and data.description.name ~= nil then
for i, v in pairs(quads) do
if data.description.name == v then
if result.rule ~= nil and result.rule.capacity ~= nil then
result.rule.capacity = result.rule.capacity * 4
end
end
end
for i, v in pairs(dubs) do
if data.description.name == v then
if result.rule ~= nil and result.rule.capacity ~= nil then
result.rule.capacity = result.rule.capacity * 2
end
end
end
end
end
return result
end
end
end
else
local quads = {"Farm"}
local dubs = {"Coal mine", "Forest", "Iron ore mine", "Oil well"}
local updateFn = data.updateFn
if data.type == "INDUSTRY" then
if data.updateFn ~= nil then
data.updateFn = function(params)
local result = updateFn(params)
if result ~= nil then
if data.description ~= nil and data.description.name ~= nil then
for i, v in pairs(quads) do
if data.description.name == v then
if result.rule ~= nil and result.rule.capacity ~= nil then
result.rule.capacity = result.rule.capacity * 4
end
end
end
for i, v in pairs(dubs) do
if data.description.name == v then
if result.rule ~= nil and result.rule.capacity ~= nil then
result.rule.capacity = result.rule.capacity * 2
end
end
end
end
end
return result
end
end
end
end
return data
end)
end
}
end
Alles anzeigen
und zu guter Letzt natürlich mein eigenes Mod "Passagiere=Sitze & Güter-Multiplikator", das ja auch zu "Yeol's Senseless Industries" kompatibel ist:
Passagiere=Sitze & Güter-Multiplikator / Passengers=Seats & Cargo multiplier v1.93
All diese Mods müssen ziemlich an das Ende der Ladereihenfolge, auf jeden Fall hinter allen Fahrzeugen*, in dieser Reihenfolge:
- "Power Stations"
- "Yeol's Senseless Industries"
- "Source Industries Rebalanced" (optional, muss von Anfang an im Spiel sein, weil das Mod "Bulk upgrader for stations/industries" einen Bug hat)
- "Industriearbeiter"
- "Passagiere=Sitze & Güter-Multiplikator - *nur dieses Mod muss wirklich hinter alle Fahrzeuge
"Natürliches Stadtwachstum" verwende ich auch, das ist weit vorn in der Ladereihenfolge.