Very good job so far Anton! I am looking forward to playing with the X60/X61/X62, and eventually the X50/X51/X52/X53/X55 & X31 Öresundståg! I'm glad more Swedish vehicles are in the works.
Beiträge von KingErikII
Willkommen in der Transport Fever Community
Wir begrüßen euch in der Fan-Community zu den Spielen Transport Fever und Train Fever, den Wirtschaftssimulatoren von Urban Games. Die Community steht euch kostenlos zur Verfügung damit ihr euch über das Spiel austauschen und informieren könnt. Wir pflegen hier einen freundlichen und sachlichen Umgang untereinander und unser Team steht euch in allen Fragen gerne beiseite.
Die Registrierung und Nutzung ist selbstverständlich kostenlos.
Wir wünschen euch viel Spaß und hoffen auf rege Beteiligung.
Das Team der Transport-Fever Community
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Hello. I have been experiencing numerous crashes on different maps (both custom maps and auto-generated maps) when placing bus lanes on roads. Strangely, it does not always happen, though the roads that do crash the game do so consistently.
I can try to illustrate this with the image attached to this post.
In this image, roads marked with blue do not cause the game to crash when I place a bus lane on them. The road marked with red does crash the game consistently when I place a bus lane on it.
I have attached my newest stdout.txt file to this post as well, and it ends with the following error:
Codec:\build\tpf2_steam\src\game\ecs\simpersonsystem.cpp:1823: void __cdecl ecs::SimPersonSimEntityIdle(class ecs::Engine *,const class ecs::Entity &,const class std::vector<struct transport::EdgePos,class std::allocator<struct transport::EdgePos> > &,const class std::vector<struct transport::EdgePos,class std::allocator<struct transport::EdgePos> > &,const struct transport::LineOrEdges &,const class std::vector<struct transport::EdgePos,class std::allocator<struct transport::EdgePos> > &,const class std::vector<struct transport::EdgePos,class std::allocator<struct transport::EdgePos> > &,struct CargoTypeId): Assertion `fromEdgesDrive.empty() || !toEdgesDrive.empty()' failed.
Does anyone have similar issues, and know how to fix it? Thanks!
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Hello.
The Lieråsen tunnel is a double-tracked tunnel between Asker station and Lier station in Norway. It opened in 1973.
https://en.wikipedia.org/wiki/Lier%C3%A5sen_TunnelImages:
https://live.staticflickr.com/…59609271_6d9563562c_b.jpghttps://jernbane.net/uploadg/Liertunnelen.jpg
https://jernbane.net/uploadn/4077Lier_sen_tunellportal.jpg
https://mapio.net/images-p/35060797.jpg
https://www.banenor.no/content…18e/vasking-av-tunnel.jpg
https://www.banenor.no/content…nnel-fra-lier_cru-780.jpg
https://www.jernbanedirektorat…59c8645/lierasen1-900.jpg
https://upload.wikimedia.org/w…Tunnel_TRS_070330_020.jpg
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This looks fantastic! Please keep making Japanese trains, as they are some of the coolest trains created.
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Play with the first entry in the mdl
boundingInfo = {
bbMax = { 7.353, 1.5251049995422, 4.1649751663208, },
bbMin = { -15.5, -1.5251049995422, -0.025150001049042, },It's x, y z the + is front and - is back.
Best is to load the vehicle to blender then you can take the exact values direct from the model.
Alright thanks, I'll try it out!
EDIT: It works! Thank you so much.
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Hello. I am trying to make a little edit of OlaHaldor's NSB Flirt for myself. What I am trying to do is make a coupled train. I know you can already do this using the depot, but that would mean there is two drivers, which looks a bit weird, so instead I just copy the first wagon and remove its driver. However, I need help with moving the model a bit so it looks coupled, as this looks a bit weird:
https://i.imgur.com/tYzRWyQ.jpg
As you can see, it doesn't look like the trains are coupled, so is there any way I can move the wagon on the right a little closer to the one on the left, so it looks better? Thanks.
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Hallo,
ich würde mir auch die anderen italiänischen Triebzüge noch wünschen.
Hier ein Link zu diesen Zügen
Frecciarossa ETR 500
Frecciarossa ETR 1000
Frecciargento ETR 485
Frecciargento ETR 600
FrecciabiancaWäre wirlich toll wenn man diese irgendwan auch hier im Forum bekommen könnte.
Vielen Dank
There is already an ETR 1000 for Train Fever on this website, which would also work with Transport Fever I assume.
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It honestly looks like an Avenio to me due to the pantograph facing the same direction as the real world ones. Which means this probably isn't a tram from Munich since the pantographs there face the opposite direction.
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It looks like some sort of Tram to me. Maybe one of the ones in Munich? It looks good so far, whatever it is.
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It looks amazing! Can't wait until it's released.
Edit by Yoshi: Removed unneccesary full quote. Please read the forum rules. -
I'd like to see one of Train Fever's features return. The one I am talking about is the ability to choose which track of the station you want to add or remove catenary wires, not for the entire station like in Transport Fever, which I think is pretty annoying.
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Good model! Can't wait to see how the finished version looks like. One of my favourite trains too, thanks!
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Good progress, guys! Can't wait to see the whole thing finished, even if it takes another year. Which compels me to ask, do you have plans to release the already finished vehicles separately? I could very much do with some more good vehicles, especially Scandi ones.
I want that too. Found a nice Denmark map on the Steam Workshop, but I don't want to play it yet, since there are too few Scandinavian trains currently released.
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Very nice trains! Hopefully they can find their way into the Nordic DLC.
Edit by Yoshi: removed full quote.
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That's nice! Incase someone else makes it then i'm able to do the X55! [Blockierte Grafik: http://www.jarnvag.net/images/bild/vagnguide/extX55_3351Kiruna2012KS.jpg]
So glad you're making those trains, as I've wanted for them to be added into the game as mods for a long time now. Good luck with the modelling!
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It would be cool if the Copenhagen Central Station (best looking station in Northern Europe in my opinion) was included in this DLC, because it would add another cool station to the game.
Also, are there any estimate for when this is going to be released? I'm not trying to get you to hurry up, as that would be bad. I'm just interested, since you've been working on this for a long time now. I'd say it will get released in a few months, maybe in May.Keep up the amazing work though!
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I hope the development of this mod is doing well. I can't wait until it gets released to the public! It already looks amazing, so the full version is going to be even better.
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Okay, here you go:
Mod-zum-Mod - Bahnhofpaket Neustädter von patti
Patti's Bahnhofpacket OberbergBahnhof Erfurt is converted, but @Jansch has to do some little work and release it.
I ask @donoteat for permission to convert his station, but he wants to do it himself...Thank you so much for your help! This is probably the best game community I've come across.
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It is not so easy.Just list the missing stations from Train Fever and we will see if someone will convert it...
Alright. My list of stations are:
Bahnhof Erfurt
PV-Bahnhofpack - Neustadt
PV-Bahnhofpack - Oberberg
Baltimore Penn Station
Again, thanks for the answers. Now it's just waiting. -
No they won't wirk with the modconverter and Yes it's possible to convert them for TPF, some examples are in the webdisk.
Thanks for the answer, but how do you convert?