Posts by N0neGiv3N

Willkommen in der Transport Fever Community

Welcome to the fan community of Transport Fever and Train Fever, the economic simulators of Urban Games. The community is free for you to share and inform yourself about the game. We cultivate a friendly and objective interaction with each other and our team will be happy to answer any questions you may have.

 

Registration and use is of course free for you.

 

We wish you a lot of fun and hope for active participation.

The Team of the Transport-Fever Community

    That's great news! For anyone in the future searching for this Mod; Here it is!


    Word of advice:

    Make a personal spreadsheet of the Mods you use that are not on Steam with their links included. This way you can refer back to them if needed or if someone else is looking for a Mod just like you were today. Have fun!

    That is very strange. When I review the stdout, this line seems to be the crash point: "
    urban_games/train_fever/src/Lib/UI/Core.cpp:2536: void __cdecl UI::CCore::AddId(class UI::ILayoutItem *): Assertion `pr.second && "Duplicate id found."' failed."


    This "Duplicate id Found" is a problem that is probably causing the crash. This appears to have been discussed 3-4 years ago and they resolved the issue.


    Here you go

    I had this happen before long ago. iirc, I ended up bulldozing the problematic station and rebuilding it; only this time I built the entrance and staircases immediately instead of letting it stay without them for too long. Please try to see if that helps you!

    A new tutorial video was released!8)

    The Video shows you how to take Screenshots with the Camera Tool while having access to ANY Field of View value outside of just:

    • GAME (20.78mm)
    • 35mm
    • 55mm
    • 85mm
    • 135mm
    • 400mm

    Get in tune with your creative side now!


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    In your other topic, I just responded with similar information that oberhausener68 gave you. What Ulf1 said is correct. If you didn't buy the game on Steam then you would have to use workaround methods that oberhausener68 references. It is a pain to deal with but some users put up with the nonsense.

    I was not aware of this locked down nature before purchasing the game either, fortunately I was lucky to have chosen to buy it on Steam. It ended up being a really good decision.

    Did you not buy the game on Steam? I've heard it is really difficult for people to download mods off steam if they did not purchase the game there. There is still a way to get them though, but it requires third party apps. I don't feel comfortable providing links because I don't want to be responsible for anything happening, but if you're interested please look into "Downloading Steam Mods for games purchased on other platforms".


    Good Luck!

    Now, hover your mouse over the two switches you want to change.


    Make sure you're not in any build mode (Nothing from 1,2,3,4,5) While hovering over a CROSS (X) Switch; hold down SHIFT, then left click the switches. This should bring up a box that asks you if you want this to be a Double Slip Switch.


    Change it to "Yes" and you're done.


    P.S: Holding Down SHIFT will be necessary if you need to edit any manually placed Assets that can be selected and configured after placement. It is a byproduct of the December 2024 Update as previously this was not needed to do this action.

    I got you man. This is right up my alley!

    You can use Common API 2 and turn off Render Terrain to see underground universally.

    Alternatively, you can use Freestyle Station, use the Track Construction menu, and look for the item that says "Look Underground".

    To turn a Slip Switch into a Double Slip Switch you must hold SHIFT and then select it. Enjoy

    What do you mean exact with holding shift?

    To clarify context of what I'm referring to:

    After September 2024, if you decorate Train tunnels with assets, you will not be able to select them again without holding down shift. This is because the new Tunnel Entrance selector menu gets in the way the moment you try to (even if the Track segment is fully underground without a tunnel entrance portal anywhere in sight).



    ^This will appear instead of the "configure menu" box that allows me to rename a Sign.


    If you hold down shift, it prevents this menu from popping up, allowing you to rename the Sign appropriately (This was mentioned by UG as a method needed to select double slip switches in tunnels post December 2024 Update.)


    Since I work primarily underground, holding down shift the entire time while I work would give me carpal tunnel.


    Therefore, I simply chose to downgrade to the previous version as it doesn't have that problem. UG has no intentions on fixing it since most people don't decorate underground to begin with.