Hallo TF2-er,
ich habe gerade in einem unerwarteten Absturz eingelaufen. Fehlerursache sollte anhand stdout. txt:
"CRASHDB_CRASH__ struct AssertException: C:\GitLab-Runner\builds\1BJoMpBZ\0\ug\urban_games\train_fever\src\Lib\renderer\model\StaticBuffer.cpp:90: void __cdecl `anonymous-namespace'::Transform(const class ITechnique *,const struct CMat4f &,const struct Mesh *,int,class std::vector<struct `anonymous namespace'::MaterialBuffer,class std::allocator<struct `anonymous namespace'::MaterialBuffer> > &,float): Assertion `src.numComp > 0' failed.
Exception type: Fatal error
Details:
Assertion Failure: Assertion `src.numComp > 0' failed.
Minidump: H:/Program Files (x86)/Steam/userdata/26859903/1066780/local/crash_dump/afee7255-b71e-4a1d-971a-7c2a406d5178.dmp
In file: C:\GitLab-Runner\builds\1BJoMpBZ\0\ug\urban_games\train_fever\src\Lib\renderer\model\StaticBuffer.cpp:90
In function: void __cdecl `anonymous-namespace'::Transform(const class ITechnique *,const struct CMat4f &,const struct Mesh *,int,class std::vector<struct `anonymous namespace'::MaterialBuffer,class std::allocator<struct `anonymous namespace'::MaterialBuffer> > &,float)
Was sollte das bedeuten und wie ein solcher Fehler zu erheben ist?
Mit freundlichen Grüßen:
Andreas aus Budapest