An error just occurred...mal wieder!

Willkommen in der Transport Fever Community

Wir begrüßen euch in der Fan-Community zu den Spielen Transport Fever und Train Fever, den Wirtschaftssimulatoren von Urban Games. Die Community steht euch kostenlos zur Verfügung damit ihr euch über das Spiel austauschen und informieren könnt. Wir pflegen hier einen freundlichen und sachlichen Umgang untereinander und unser Team steht euch in allen Fragen gerne beiseite.

 

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Wir wünschen euch viel Spaß und hoffen auf rege Beteiligung.

Das Team der Transport-Fever Community


  • Hallo zusammen,


    ja, jetzt hat es mich auch erwischt mit oben genannter wirklich eindeutiger nichts aussagenden Fehlermeldung *grmpf*
    Solange alles im Pausenmodus ist, geht es für gewöhnlich, ausser ich werde hektisch beim Kartenbewegen. Aber sobald ich alles laufen lassen, dauert es nicht lange, bis das Spiel beschließt auf weitere Ausführung zu verzichten...

    Bis dato habe ich mir ja noch immer irgendwie weiterhelfen können, aber jetzt brauche ich mal Rat von Experten:


    HandleVectoredException: Heap corruption detected!

    __CRASHDB_DUMP__ 23413bc3-3c17-4322-8f52-905d04413a0f

    Calling thread crashtrace handlers

    thread: 19916

    (empty)


    thread: 9772

    (empty)


    All thread handlers called

    Minidump Callback

    An error just occurred.

    Thread did not respond to ping. Possible hang detected!

    Thread did not respond to ping. Possible hang detected!


    Kann da jemand was mit anfangen?

    Dateien

    • stdout.7z

      (159,29 kB, 35 Mal heruntergeladen, zuletzt: )

    Der Mensch ist nicht das, was er vorgibt zu sein - er ist das, was er verbirgt!

  • Das letzte was er vor dem Crash macht ist diese Datei zu laden, ist irgendein Mod von BKO kannst ja mal versuchen rauszufinden zu welchem Mod das gehört und den deaktivieren

    Code
    bko_glasstinted_dark_1.dds
    
    
    ::C:/Program Files (x86)/Steam/userdata/207502556/1066780/local/texture_cache/65A0C9BB5DE13E6F0C1E6EC8564DE5B0/bko_glasstinted_dark_1.compressed.mm.dds not in file cache!
  • Danke dir. Werde mal danach suchen - vielleicht hilft mir das schon mal weiter!

    Bis dato habe ich fehlerhaft angezeigte Mods entweder neu geladen oder notfalls rausgeworfen. Aber diesmal war mir das nicht wirklich offensichtlich!

    Der Mensch ist nicht das, was er vorgibt zu sein - er ist das, was er verbirgt!

  • dview :

    The error mentioned above by MaikC with the file containing "bko_glasstinted_dark_1.compressed.mm.dds" belongs to your motorcycles.

    There are three different downloads - I activated all three. Can it be that one of them is too many or say something about this error?

    Der Mensch ist nicht das, was er vorgibt zu sein - er ist das, was er verbirgt!

  • Hi Katzer,


    The error reported in the stdout is about an issue the game has with compressing transparent .tga textures. Since the last major update the use of the tga textures is showing up as an error in the log. I'm fairly confident (99% sure) this won't be the reason for the game to crash. I used the .tga glass textures until my Iveco Turbostar mod, so they are in many other mods as well.

    I will make a small add-on mod to overrule the files and may ask you for some testing with that.


    Now I fear the cause for the crash is much harder to discover. Based on the report there is one possible cause I recognize that will result to similar symptoms. And that is when a vehicle mod references a light mesh that is not part of the LOD. It's especially hard to discover when the reference is on e.g. one of the blink lights in a lower LOD, as the game only crashes when the light is triggered and of course within sight of view.


    Unfortunately the Validate button in the model editor doesn't warn you of such errors, I wanted to post a request to @UG to include this in the validation, so kind-a herewith; Urban Games, can you please add this in a next update?


    For example here a bit of code for a standard vanilla VW Golf that will crash the game, the error is the roadVehicle metadata, where for LOD1 the blinkLightsRight uses mesh # 18, while for this lod the model only has 8 meshes.


    function data()

    return {

    boundingInfo = {

    bbMax = { 1.8463107347488, 0.85151165723801, 1.3810857534409, },

    bbMin = { -1.8586933612823, -0.85151207447052, 0.010737746953964, },

    },

    collider = {

    params = {

    halfExtents = { 1.8525021076202, 0.85151183605194, 0.68517398834229, },

    },

    transf = { 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, },

    type = "BOX",

    },

    lods = {

    {

    node = {

    children = {

    {

    materials = { "vehicle/car/vw_golf_1_v2/vw_golf_1.mtl", },

    mesh = "vehicle/car/vw_golf_1_v2/body_lod0.msh",

    name = "body",

    transf = { 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, },

    },

    {

    children = {

    {

    materials = { "vehicle/car/vw_golf_1_v2/vw_golf_1_interior_glass.mtl", "vehicle/car/vw_golf_1_v2/vw_golf_1_glass.mtl", },

    mesh = "vehicle/car/vw_golf_1_v2/glass_frt_lod0.msh",

    name = "glass_frt",

    transf = { 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0.56812262535095, -2.3841857910156e-07, 1.1119214296341, 1, },

    },

    {

    materials = { "vehicle/car/vw_golf_1_v2/vw_golf_1_interior_glass.mtl", "vehicle/car/vw_golf_1_v2/vw_golf_1_glass.mtl", },

    mesh = "vehicle/car/vw_golf_1_v2/glass_lft_lod0.msh",

    name = "glass_lft",

    transf = { 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, -0.45244112610817, 0.63082963228226, 1.0904700756073, 1, },

    },

    {

    materials = { "vehicle/car/vw_golf_1_v2/vw_golf_1_interior_glass.mtl", "vehicle/car/vw_golf_1_v2/vw_golf_1_glass.mtl", },

    mesh = "vehicle/car/vw_golf_1_v2/glass_rgt_lod0.msh",

    name = "glass_rgt",

    transf = { 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, -0.45244136452675, -0.63082993030548, 1.0904698371887, 1, },

    },

    {

    materials = { "vehicle/car/vw_golf_1_v2/vw_golf_1_interior_glass.mtl", "vehicle/car/vw_golf_1_v2/vw_golf_1_glass.mtl", },

    mesh = "vehicle/car/vw_golf_1_v2/glass_bck_lod0.msh",

    name = "glass_bck",

    transf = { 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, -1.455917596817, 1.1920928955078e-07, 1.0998661518097, 1, },

    },

    },

    name = "glass_grp",

    transf = { 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, },

    },

    {

    materials = { "vehicle/car/vw_golf_1_v2/vw_golf_1_interior.mtl", },

    mesh = "vehicle/car/vw_golf_1_v2/interior_lod0.msh",

    name = "interior",

    transf = { 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, },

    },

    {

    materials = { "vehicle/car/vw_golf_1_v2/vw_golf_1.mtl", },

    mesh = "vehicle/car/vw_golf_1_v2/w1_lft_lod0.msh",

    name = "w1_lft",

    transf = { 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 1.1235036849976, 0.71018010377884, 0.29357326030731, 1, },

    },

    {

    materials = { "vehicle/car/vw_golf_1_v2/vw_golf_1.mtl", },

    mesh = "vehicle/car/vw_golf_1_v2/w1_lft_lod0.msh",

    name = "w1_rgt",

    transf = { -1, -8.7422776573476e-08, 1.5099578831723e-07, 0, 8.7422797889758e-08, -1, 1.5099578831723e-07, 0, 1.5099578831723e-07, 1.5099578831723e-07, 1, 0, 1.1517723798752, -0.71018081903458, 0.29357326030731, 1, },

    },

    {

    materials = { "vehicle/car/vw_golf_1_v2/vw_golf_1.mtl", },

    mesh = "vehicle/car/vw_golf_1_v2/w2_lod0.msh",

    name = "w2",

    transf = { 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, -1.2010623216629, 1.0721212362341e-07, 0.29357331991196, 1, },

    },

    {

    materials = { "vehicle/car/emissive/car_all_lights.mtl", },

    mesh = "vehicle/car/vw_golf_1_v2/headlights_lod0.msh",

    name = "headlights",

    transf = { 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, },

    },

    {

    materials = { "vehicle/car/emissive/car_brake_lights.mtl", },

    mesh = "vehicle/car/vw_golf_1_v2/brakelights_lod0.msh",

    name = "brakelights",

    transf = { 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, },

    },

    {

    materials = { "vehicle/car/emissive/car_blink_lights.mtl", },

    mesh = "vehicle/car/vw_golf_1_v2/blinklights_lft_lod0.msh",

    name = "blinklights_lft",

    transf = { 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, },

    },

    {

    materials = { "vehicle/car/emissive/car_blink_lights.mtl", },

    mesh = "vehicle/car/vw_golf_1_v2/blinklights_rgt_lod0.msh",

    name = "blinklights_rgt",

    transf = { -1, 1.5099578831723e-07, -1.2246468525852e-16, 0, -1.5099578831723e-07, -1, -1.2246469849341e-16, 0, -1.2246469849341e-16, -1.2246468525852e-16, 1, 0, 0, 0, 0, 1, },

    },

    {

    name = "comp_grp",

    transf = { 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, },

    },

    },

    name = "RootNode",

    transf = { 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, },

    },

    static = false,

    visibleFrom = 0,

    visibleTo = 100,

    },

    {

    node = {

    children = {

    {

    materials = { "vehicle/car/vw_golf_1_v2/vw_golf_1_lod.mtl", },

    mesh = "vehicle/car/vw_golf_1_v2/body_lod1.msh",

    name = "body",

    transf = { 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, },

    },

    {

    materials = { "vehicle/car/vw_golf_1_v2/vw_golf_1_lod.mtl", },

    mesh = "vehicle/car/vw_golf_1_v2/w1_lft_lod1.msh",

    name = "w1_lft",

    transf = { 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 1.1235036849976, 0.71018010377884, 0.29357326030731, 1, },

    },

    {

    materials = { "vehicle/car/vw_golf_1_v2/vw_golf_1_lod.mtl", },

    mesh = "vehicle/car/vw_golf_1_v2/w1_lft_lod1.msh",

    name = "w1_rgt",

    transf = { -1, -8.7422776573476e-08, 1.5099578831723e-07, 0, 8.7422797889758e-08, -1, 1.5099578831723e-07, 0, 1.5099578831723e-07, 1.5099578831723e-07, 1, 0, 1.1517723798752, -0.71018081903458, 0.29357326030731, 1, },

    },

    {

    materials = { "vehicle/car/vw_golf_1_v2/vw_golf_1_lod.mtl", },

    mesh = "vehicle/car/vw_golf_1_v2/w2_lod1.msh",

    name = "w2",

    transf = { 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, -1.2010623216629, 1.0721212362341e-07, 0.29357331991196, 1, },

    },

    {

    materials = { "vehicle/car/emissive/car_all_lights.mtl", },

    mesh = "vehicle/car/vw_golf_1_v2/headLights_lod1.msh",

    name = "headLights",

    transf = { 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, },

    },

    {

    materials = { "vehicle/car/emissive/car_brake_lights.mtl", },

    mesh = "vehicle/car/vw_golf_1_v2/brakeLights_lod1.msh",

    name = "brakeLights",

    transf = { 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, },

    },

    {

    materials = { "vehicle/car/emissive/car_blink_lights.mtl", },

    mesh = "vehicle/car/vw_golf_1_v2/blinklights_lft_lod1.msh",

    name = "blinklights_lft",

    transf = { 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, },

    },

    {

    materials = { "vehicle/car/emissive/car_blink_lights.mtl", },

    mesh = "vehicle/car/vw_golf_1_v2/blinklights_rgt_lod1.msh",

    name = "blinklights_rgt",

    transf = { -1, 1.5099578831723e-07, -1.2246468525852e-16, 0, -1.5099578831723e-07, -1, -1.2246469849341e-16, 0, -1.2246469849341e-16, -1.2246468525852e-16, 1, 0, 0, 0, 0, 1, },

    },

    },

    name = "RootNode",

    transf = { 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, },

    },

    static = false,

    visibleFrom = 100,

    visibleTo = 250,

    },

    {

    node = {

    children = {

    {

    materials = { "vehicle/car/vw_golf_1_v2/vw_golf_1_lod.mtl", },

    mesh = "vehicle/car/vw_golf_1_v2/body_lod2.msh",

    name = "body",

    transf = { 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, },

    },

    },

    name = "RootNode",

    transf = { 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, },

    },

    static = false,

    visibleFrom = 250,

    visibleTo = 625,

    },

    },

    metadata = {

    availability = {

    yearFrom = 1974,

    yearTo = 0,

    },

    car = { },

    colorConfig = {

    configs = {

    {

    { 0.69019603729248, 0.37241819500923, 0, },

    },

    {

    { 0.26666665077209, 0.11764705181122, 0.15691992640495, },

    },

    {

    { 0.29427140951157, 0.33725488185883, 0.29431617259979, },

    },

    {

    { 0.22340020537376, 0.14085352420807, 0.27843135595322, },

    },

    {

    { 0.52941179275513, 0.12119378894567, 0.026989618316293, },

    },

    {

    { 0.85882353782654, 0.85882353782654, 0.85882353782654, },

    },

    },

    },

    emission = {

    idleEmission = -1,

    powerEmission = -1,

    speedEmission = -1,

    },

    roadVehicle = {

    blinkInterval = 500,

    configs = {

    {

    axles = { "vehicle/car/vw_golf_1_v2/w2_lod0.msh", },

    blinkLightsLeft = { 13, },

    blinkLightsRight = { 14, },

    brakeLights = { 12, },

    fakeBogies = {

    {

    group = 0,

    offset = 0,

    position = 0,

    upright = false,

    },

    },

    headLights = { 11, },

    steeringParts = { },

    wheels = { "vehicle/car/vw_golf_1_v2/w1_lft_lod0.msh", },

    },

    {

    axles = { "vehicle/car/vw_golf_1_v2/w2_lod1.msh", },

    blinkLightsLeft = { 7, },

    blinkLightsRight = { 18, },

    brakeLights = { 6, },

    fakeBogies = {

    {

    group = 0,

    offset = 0,

    position = 0,

    upright = false,

    },

    },

    headLights = { 5, },

    steeringParts = { },

    wheels = { "vehicle/car/vw_golf_1_v2/w1_lft_lod1.msh", },

    },

    {

    axles = { },

    blinkLightsLeft = { },

    blinkLightsRight = { },

    brakeLights = { },

    fakeBogies = {

    {

    group = 0,

    offset = 0,

    position = 0,

    upright = false,

    },

    },

    headLights = { },

    steeringParts = { },

    wheels = { },

    },

    },

    engine = {

    power = 37,

    tractiveEffort = 6.5,

    type = "DIESEL",

    },

    soundSet = {

    horn = "",

    name = "car_modern",

    },

    topSpeed = 27.780000686646,

    weight = 0.80000001192093,

    },

    seatProvider = {

    crewModels = { },

    drivingLicense = "BUS",

    seats = {

    {

    animation = "driving",

    crew = true,

    forward = true,

    group = 15,

    transf = { 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0.0099999997764826, 0.37099996209145, -0.0079999975860119, 1, },

    },

    },

    },

    versioning = {

    __version = "_v03",

    },

    },

    version = 1,

    }

    end

    Reply in German if you want, but allow me to stick to English.

  • dview :

    Thank you for your quick and detailed feedback.

    I figured that wouldn't be the cause. I did have a mod from you twice (motorcycle once with and without end year), but unfortunately that wasn't the reason.

    Would have been too easy.

    Unfortunately none of my cards can be played at the moment, so I probably have to drop out, at least temporarily.

    I've also gotten tired of constantly starting new maps because an update from UrbanGames makes old saves unplayable.


    I can only hope or wait for an update, otherwise I won't - which would be a pity, especially because of all the mods that you all put so much effort into!

    Der Mensch ist nicht das, was er vorgibt zu sein - er ist das, was er verbirgt!

  • Mit dem UG Golf ist alles in Ordnung Lod1, hat 8 meshes

    und die entsprechenden Zeilen in den configs sehen so aus:

    Passt also.


    Das Spiel hat seit dem Konsolenupdate Probleme Texturen aus dem Texturcache zu holen, wenn dies nicht in entsprechender Zeit erfolgt schmiert es einfach ab. Deshalb sollte man es (als Modder) tunlichst vermeiden das die eigenen Texturen dort landen. Also immer im richtigen Format abspeichern und nur dds nutzen.

    Den Absturz kann man sogar provozieren (also nachstellen).

  • Ja, ich hatte mich auch zuerst gewundert, warum ein Hauseigenes Fahrzeug Abstürze verursachen sollte, aber dann war mir klar, dass das nur als Beispiel dienen sollte!

    Das Spiel hat seit dem Konsolenupdate Probleme Texturen aus dem Texturcache zu holen, wenn dies nicht in entsprechender Zeit erfolgt schmiert es einfach ab.

    Das ist wohl genau das Problem. Die die stdout ist voll mit Fehlermeldungen wie diesen:


    local/texture_cache/08CF71BC791FF50D92CD62050E577490/rust_albedo.compressed.mm.dds not in file cache!


    Aber ich fürchte mal, dass ich da von Userseite aus nichts fixen kann...

    Der Mensch ist nicht das, was er vorgibt zu sein - er ist das, was er verbirgt!

BlueBrixx