Hello Friends,
I've been trying to work this issue out with these multiple_unit door animations, but I'm completely stuck.
I can view the following animation events in model editor:
close_doors_right
close_doors_left
open_doors_left
open_doors_right
The animations play flawlessly in the model editor when I click the play button. As soon as I load my train in a saved game, none of the doors move at all at any station whether it is modded or vanilla. It seems the game is not forcing the animations play when they should be triggered.
- I gave my vehicle seat provider info with a few seats .
- I declared the compartment for passengers and the amount .
- I even went and made sure the exterior , interior , doors , and more are the right material type according to vanilla multiple _units .
- File paths are consistent with what vanilla multiple _units have .
- animation event naming is correct .
- Made a new save , built two stations and a depot . Bought my Train . Still no door movement whatsoever . All door animations behave normally in Model Editor .
Desperate; I opened up vanilla multiple unit and tried to copy the metadata exactly as I saw it and still no difference.
I'm out of ideas to try.