I need help creating my first mod for Transport Fever 3. I am stuck, the file structures are very different to Transport Fever 2.
I am trying to add a Gold Mine to the game, then others once that works.
I used the Iron Ore Mine as my template. Any help would be much appreciated.
The mod shows up in the mod menu, however there is no Gold Mine.
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Ich brauche Hilfe bei der Erstellung meiner ersten Mod für Transport Fever 3. Ich komme nicht weiter, da sich die Dateistrukturen im Vergleich zu Transport Fever 2 stark verändert haben.
Ich versuche, eine Goldmine in das Spiel einzufügen und danach weitere Inhalte, sobald das funktioniert.
Als Vorlage habe ich die Eisenerzmine verwendet. Für jede Hilfe wäre ich sehr dankbar.
Die Mod wird im Mod-Menü angezeigt, allerdings gibt es keine Goldmine im Spiel.
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Under the _metadata folder is the 0.png image and the modinfo.json file:
{
"authors": [
{
"name": "ALP",
"role": "CREATOR"
}
],
"description": "Complete Industry Mod",
"name": "This mod adds more industries & cargos to the game.,
"summary": "More to play with.",
"tags": [
"Industry"
],
"url": ""
}
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_content.json file:
{
"archives": null,
"files": [
"cargos/gold_ore_mine/mat/tex/cargo_gold_ore_albedo.dds",
"cargos/gold_ore_mine/mat/cargo_gold_ore.mtl",
"cargos/gold_ore_mine/gold_ore.cargo.lua",
"cargos/gold_ore_mine/[email protected]",
"cargos/gold_ore_mine/gold_ore_big.mdl",
"cargos/gold_ore_mine/gold_ore_small.mdl",
"industries/gold_ore_mine/gold_ore_mine.con.lua",
"industries/gold_ore_mine/[email protected]",
"industries/gold_ore_mine/[email protected]",
"industries/gold_ore_mine/[email protected]"
]
}
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Under the mod.json file:
{
"dependencies": null,
"incompatibilities": null,
"modId": "complete_industry_mod",
"options": null,
"params": null,
"postRunScript": {
"fileName": ""
},
"preRunScript": {
"fileName": ""
},
"revision": 1,
"runScript": {
"fileName": ""
},
"severityAdd": "None",
"severityRemove": "None"
}
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I modified the following files from iron_ore_mine.zip:
Under content/industries/gold_ore_mine
gold_ore_mine.con.lua
I modified the following files from iron_ore.zip:
Under content/cargos/gold_ore
gold_ore_big.mdl
gold_ore_small.mdl
I modified the following files from shared.zip:
From cargos/shared/mat
cargo_gold_ore.mtl
From cargos/shared/mat/tex
cargo_gold_ore_albedo.dds
cargo_gold_ore_metal_gloss_ao.dds
cargo_gold_ore_normal.dds