Tunnel problem
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Exactly!

To get serious again: This is a problem from TF, not a mod. I heard that it's avoidable when you don't build the tunnel from an existing road but without any connection. Hope my English is good enough ><
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Hello Melectro,
I this happening only with one type of tunnel or all?
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this problem can come with all tunnel. Also not only one tunnel.
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The problem occurs if you are starting or ending at a crossing while you are building the tunnel.
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Thanks for the feed back, tested.
Strait with 1 road con, no problem
Curved with one road con, it happens.The file is the original from TF i used
tested with staple bend, no problems.
The issue seems to be with the brick tunnel. The error moves forward if i change the X value for position. in the Mdl file.
will try to fix it, but no promise yet or time span, very busy with other things -
It is a ground texture error, moves along the X axis, when set a other start point.
Made the tunel back mesh longer, and error moved back, now sit's behind the back face of the tunnel -
Hello Falcen81
I've tested your version 1.6 and can just say, You found a solution and published a fix. Even if the error could be in TF it self, you solved and answered nicely on my question!
ThanksAttached you find my post card for you, with the best view of the wide tunnel and no stalagmites !
/melectro
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That's nice to hear,
And thank you for the feed back