Hallo Atomic Dad,
Das ist der Inhalt aus der Datei stdout.txt bei mir.
Um den Rest kümmere ich mich später muss jetzt zur Arbeit.
PreventSetUnhandledExceptionFilter: 1
locale name: * (de_DE.utf8)
========================================
Startup at Mon Jan 02 10:06:19 2017
========================================
seed: 1483347979
double buffering: 1
sample buffers: 1
samples: 4 (4)
swap interval: 1
video memory: -1 MB
============================================================
OpenGL version: 3.2.14008 Core Profile Context 21.19.137.1
Renderer (vendor): AMD Radeon HD 7800 Series (ATI Technologies Inc.)
Shading language version: 4.50
============================================================
opened device OpenAL Soft
sampling rate: 48000 Hz
Loading from file D:/Steam/userdata/52310825/446800/local/save/Strizie.sav
active mods:
br189_abfahrsignal/1
*803322835/1
*799823150/1
*801936845/1
*804306770/1
*799820657/1
*798595182/1
*799251824/1
*797303861/1
*799220873/1
*802532190/1
*799726902/1
*804828109/1
*802345075/1
*802346906/1
*802086730/1
*802774743/1
*801889427/1
*799893313/1
*805371003/1
*805371784/1
*802419554/1
*796227914/1
*800196968/1
*805372310/1
br189_ks_signal/1
*805383060/1
*804988742/1
*797404025/1
*803937931/1
*805383604/1
*801306747/1
*804913129/1
*797369570/1
*805383845/1
*805384082/1
*805384647/1
*800355617/1
*799930419/1
*805384849/1
*805385077/1
*801726425/1
*797604390/1
*800970613/1
*805385473/1
*796194304/1
*797560973/1
*800034377/1
*799579682/1
*805385684/1
*764725130/1
*797454518/1
*792717087/1
*763665514/1
*772368731/1
*796156478/1
*795723172/1
*765968918/1
*795908158/1
*795865047/1
*795877484/1
*796083159/1
urbangames_vehicles_no_end_year/1
*767380887/1
*770355653/1
*788229484/1
*763708927/1
*788602625/1
*777225575/1
urbangames_no_costs/1
*778100818/1
*791846179/1
*795434891/1
*767433204/1
*792065738/1
*772636711/1
*788037232/1
*784018532/1
*786647176/1
*769740065/1
*766060779/1
*767504787/1
*795881064/1
*794240646/1
*763680704/1
*763856605/1
*783354131/1
*763167187/1
*774375759/1
*778196022/1
*763689570/1
*796621993/1
*797527610/1
mediziner_br193_vectron/1
TheRed_BR151/2
tram_tracks/1
tom_straightrailhelper/1
*810193231/1
*808007163/1
*807007541/1
*807582303/1
*805370345/1
*808552334/1
*807708386/1
*810892049/1
*807793446/1
hermann_tramstreet/1
*805490341/1
*805383428/1
*809055406/1
*809061208/1
*806578620/1
*809564825/1
*800214274/1
*800531924/1
*805292542/1
*811640799/1
*800464398/1
*822367798/1
*820669096/1
*817188951/1
*784327083/1
*803257978/1
*800466365/1
*818660360/1
*818660287/1
*818660048/1
*818659566/1
*809376482/1
*797740166/1
*819526356/1
*813033218/1
*811379722/1
*817189283/1
*817190513/1
*817191269/1
*817191912/1
*817192458/1
*814394516/1
*808996270/1
*818748404/1
*812984823/1
*813765244/1
*814297560/1
*814983073/1
*815829752/1
*805203766/1
*828026350/1
*823513823/1
*821576067/1
*824557503/1
*808407153/1
*824819379/1
*824820440/1
*823554548/1
*801561841/1
*822233910/1
*815458214/1
*817217145/1
*829142198/1
*829024748/1
config dict:
vehicles: all
terrain: default
nameList: germany
trees: default
buildings: default
streets: default
environment: default
scenario: default
savegame version 67
achievements earnable: 0
init version: 67
mods/br189_ks_signal_1/res/textures/models/railroad/ks-signal/ks-signal_gn.hdr: compression request ignored
mods/br189_ks_signal_1/res/textures/models/railroad/ks-signal/ks-signal_rt.hdr: compression request ignored
mods/br189_ks_signal_1/res/textures/models/railroad/ks-signal/ks-signal_alpha.tga: compression request ignored
error loading dds file: res/textures/models/vehicle/train/dirt_albedo.dds
error loading dds file: res/textures/models/vehicle/train/oebb_4024_normal.dds
error loading dds file: res/textures/models/vehicle/train/default_normal_map.dds
D:/Steam/steamapps/workshop/content/446800/808552334/res/textures/models/vehicle/asset/dma_lights_red.hdr: compression request ignored
mods/br189_ks_signal_1/res/textures/models/railroad/ks-signal/ks-signal_ye.hdr: compression request ignored
D:/Steam/steamapps/workshop/content/446800/808552334/res/textures/models/vehicle/truck/man_tgs26_headlights.hdr: compression request ignored
res/textures/streets/sidewalk_new_0_curb_nrml.tga: compression request ignored
res/textures/streets/sidewalk_new_0_curb.tga: compression request ignored
error loading dds file: res/textures/models/vehicle/train/BR151_cog.dds
error loading dds file: res/textures/models/vehicle/train/BR151_normal_kopf1_normal.dds
error loading dds file: res/textures/models/vehicle/train/BR151_cog_metal_gloss_ao.dds
error loading dds file: res/textures/models/vehicle/train/BR151_cblend_dirt_rust.dds
error loading dds file: res/textures/models/vehicle/train/br193_vectron_ea_metal_gloss_ao.dds
error loading dds file: res/textures/models/vehicle/train/br193_vectron_innen_metal_gloss_ao.dds
error loading dds file: res/textures/models/vehicle/train/BR143_rust_albedo.dds
error loading dds file: res/textures/models/vehicle/train/BR250_rust_albedo.dds
res/textures/models/depot/stone-46_d100.tga: compression request ignored
res/textures/models/depot/stone-46_nrml.tga: compression request ignored
D:/Steam/steamapps/workshop/content/446800/799893313/res/textures/models/pflaster.tga: compression request ignored
D:/Steam/steamapps/workshop/content/446800/799893313/res/textures/models/la_unterlage.tga: compression request ignored
D:/Steam/steamapps/workshop/content/446800/799893313/res/textures/models/pb.tga: compression request ignored
error loading dds file: res/textures/models/waggon/waggon_fret_1950_normal.dds
error loading dds file: res/textures/models/vehicle/train/BR242_rust_albedo.dds
error loading dds file: res/textures/asset/commercial/mcdonalds_new_normal_map.dds
res/textures/streets/sidewalk_old_0_curb_nrml.tga: compression request ignored
res/textures/streets/sidewalk_old_0_curb.tga: compression request ignored
c:\build\transport_fever\steam\transport_fever_release\src\game\transport\move_path_util_common.cpp:159: class std::vector<struct std::pair<struct transport::EdgeId,bool>,class std::allocator<struct std::pair<struct transport::EdgeId,bool> > > __cdecl vehicle_util::common::`anonymous-namespace'::FindPathToStop2(const struct vehicle_util::MovePathUtilContext &,const class std::vector<struct std::pair<struct transport::EdgeId,bool>,class std::allocator<struct std::pair<struct transport::EdgeId,bool> > > &,class std::bitset<16>,const class ecs::Entity &,int,float &,int &): Assertion `alternativeNodes.empty() || !assignedNodes.empty()' failed.
MinidumpCallback: dumpPath "D:/Steam/userdata/52310825/446800/local/crash_dump/", minidumpId "86354c6e-4977-408f-ab67-915b9b490484", succeeded 1
local time is Mon Jan 02 10:11:22 2017
Alles anzeigen
Edit von Merk: Habe das ganze mal in ein Code Box gepackt, sonst sprengt das hier etwas den Rahmen.
Im Spiel selber?! Bevor du deinen Spielstand lädst, siehst du doch eine Liste mit allen aktivierten Mods.
Also das sind genau 21 Screenshots, weil man die Liste im Spiel nicht komplett anzeigen lassen kann. Man muss also immer runterscrollen und einen neuen Screenshot machen. Die Moderatoren bekommen wahrscheinlich ein Anfall, wenn ich jetzt 3 Beiträge mache wo ich die 21 Screenshots hochlade.
Gibt es keine andere Möglichkeit das zu machen?