Ship Fever! Maritime Dekoration - Transport Fever Community
I am have converted this, to TPF2, and changed the mod.lua.
But it does not show in the game, I cant find it.
Conversion went without errors, and it does load the converted mod.
Any ideas?
Johan
Code
Startup at 29.06.2022 16:22:47
Info = {
animationPath = "mods/pufferzone_tjalk_1/res/models/animation/",
animationPathFolders = { "animation", "pufferzone_tjalk_1", },
animationbaseFolder = "pufferzone_tjalk_1/",
debugFile = "mods/pufferzone_tjalk_1/converter_debug.lua",
defaultTextures = {
baseFolder = "models/converter/",
folders = { "res", "textures", "models", "converter", },
path = "mods/pufferzone_tjalk_1/res/textures/models/converter/",
},
groupPath = "mods/pufferzone_tjalk_1/res/models/group/",
materialPath = "mods/pufferzone_tjalk_1/res/models/material/",
meshPath = "mods/pufferzone_tjalk_1/res/models/mesh/",
modPath = "mods/pufferzone_tjalk_1/",
modelPath = "mods/pufferzone_tjalk_1/res/models/model/",
modelsPath = "mods/pufferzone_tjalk_1/res/models/",
resPath = "mods/pufferzone_tjalk_1/res/",
texturePath = "mods/pufferzone_tjalk_1/res/textures/",
transferLogFile = "mods/pufferzone_tjalk_1/transfer_log.lua",
version = "0.17",
}
Founded Files = {
groups = { },
materials = { "asset/tjalk.mtl", "asset/tjalk_b.mtl", "asset/tjalk_r.mtl", },
meshes = { "asset/tjalk_b_lod_0_body.msh", "asset/tjalk_b_lod_1_body.msh", "asset/tjalk_lod_0_body.msh", "asset/tjalk_lod_1_body.msh", "asset/tjalk_r_lod_0_body.msh", "asset/tjalk_r_lod_1_body.msh", },
models = { "asset/tjalk.mdl", "asset/tjalk_b.mdl", "asset/tjalk_r.mdl", },
textures = { "models/asset/.DS_Store", "models/asset/tjalk.tga", "models/asset/tjalk_b.tga", "models/asset/tjalk_b_nrml.tga", "models/asset/tjalk_nrml.tga", "models/asset/tjalk_r.tga", "models/asset/tjalk_r_nrml.tga", "models/.DS_Store", "ui/assets/decorations/.DS_Store", "ui/assets/decorations/tjalk.tga", "ui/assets/decorations/tjalk_b.tga", "ui/assets/decorations/tjalk_r.tga", "ui/assets/.DS_Store", "ui/assets/asset_category_decorations.tga", "ui/.DS_Store", ".DS_Store", },
}
Used Files = {
materials = { },
meshes = { },
}
Error Files = { }
Finished at 29.06.2022 16:22:53
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And my mod.lua:
Code
function data()
return {
info = {
minorVersion = 0,
severityAdd = "NONE",
severityRemove = "WARNING",
name = _("mod_name"),
description = _("mod_desc"),
authors = {
{
name = "Pufferzone",
role = "CREATOR",
},
},
tags = { "Tjalk" },
tfnetId = { },
minGameVersion = 0,
dependencies = { },
url = { "" },
},
options = {
},
}
end
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