Beiträge von Gwinda

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    Did the problem solve itself or does it still exist?
    Can you please send me a link to a mod causing this problem?


    (@ Gwinda: TGFM does not work on Linux)


    That is right ;) Thank you for helping out here.


    To generate a new config file use the cmWriteConfig command.

    Code
    require "timeless_mod" timeless_mod.cmWriteConfig()

    Will the Vehicle ageing displayed in the Info Box from the Vehicel? Cause it still says x Years instead of 0?


    Because the time doesn't stand still, vehicles will continue to age ;) But there is no upper limit. If you also run the cost mod, the age has no impact on maintenance price (if maintenance is disabled)

    also ich hab timeless mod und cost mod heute erst runtergeladen ebenso die lua console


    If you use TFGM you don't need the Lua console. TFGM will run the scripts automatically when enabling/disabling the mod.

    getFromYear comes from the Timeless mod. This function is located in the timeless_config.lua file (generated by timeless_mod when enabled). In TFGM you can right click on the timeles mod and select "Reset config file" to generate a new one.

    Yes, i have a Savegame manager on the idea list. Unfortunately there is no simple way of checking mod dependencies in the save game file, especially if it's a modified vanilla file.
    Just a simple game save file manager is very easy to implement :)

    I have double checked the version here on train-fever.net and it displays:


    Train Fever Extended Lua Console 6.2 by Gwinda
    Based on Lua 5.2 Lua.org, PUC-Rio
    >


    Are you 100% sure you are running the right version?

    Are you sure you have the latest version of LuaTF.exe (or LuaTFx64.exe)
    When you start it, it should display:


    Train Fever Extended Lua Console 6.2 by Gwinda
    Based on Lua 5.2 Lua.org, PUC-Rio
    >


    I don't speak German and Google translate gave me some weird translation. But I think I know what you mean.
    Technically it's not a problem. The hurdle is how this would be configured in a way that is easy for users with no Lua experience. I do have some interesting ideas to implement in TFGM that would make this more easy to configure, but there is no easy solution right now.


    I will keep this in mind on future development.


    Thank you.

    It sounds like the wrong script has been running. If you use TFGM, you don't need the LuaTF.exe anymore. TFGM will run the scripts automatically for you.
    After the mod has been enabled the cost_mod_config.lua should look like this:



    All .mdl files will have a xxxx_Maintenance multiplied with the maintenance cost. xxxx is the name of the group, such as Bus, Train, Tram etc...

    Train Fever doesn't know anything about the Cargo mod, so when updating Train Fever will overwrite some of the Cargo mod's changes to the vanilla files. To repair your installation, simply install the Cargo mod again.