Diese Meldung irritierte mich schon im Vorgänger immer, vor allem, weil sie keinen Hinweis darauf liefert, was genau fehlt.

Die stdout.txt gibt am Ende nur Folgendes her, mit dem ich aber nicht so viel anfangen kann:
[2026-09-30 11:43:05Z - MESSAGE - Main Thread - Main ] Initial material index generation: 0.004 ms
[2026-09-30 11:43:05Z - WARNING - LoadPool 3 - Main ] Texture error: Could not find texture ''
[2026-09-30 11:43:05Z - VERBOSE - Main Thread - Material UBO ] All pools full, allocating new one (n = 51)
[2026-09-30 11:43:05Z - VERBOSE - Main Thread - Material UBO ] All pools full, allocating new one (n = 52)
[2026-09-30 11:43:05Z - VERBOSE - Main Thread - Material UBO ] Loading material UBOs took 175 ms
[2026-09-30 11:43:05Z - VERBOSE - Main Thread - Main ] Material UBO manager: num = 191, size = 5
[2026-09-30 11:43:05Z - VERBOSE - Main Thread - Main ] Setting up water wave renderer from environment
[2026-09-30 11:43:06Z - WARNING - Main Thread - Main ] No metadata info
[2026-09-30 11:43:08Z - VERBOSE - Main Thread - Main ] RegisterRecipeInner(884, IndustryGreenifyAction)
[2026-09-30 11:43:08Z - VERBOSE - Main Thread - Main ] RegisterRecipeInner(885, MarketingAction)
[2026-09-30 11:43:08Z - VERBOSE - Main Thread - Main ] RegisterRecipeInner(886, OverpassPadFocus)
[2026-09-30 11:43:08Z - VERBOSE - Main Thread - Main ] RegisterRecipeInner(887, OverpassProbe)
[2026-09-30 11:43:08Z - VERBOSE - Main Thread - Main ] RegisterRecipeInner(888, GameBarEarningsPlugin)
[2026-09-30 11:43:08Z - VERBOSE - Main Thread - Main ] RegisterRecipeInner(889, GameBarTransportedPlugin)
[2026-09-30 11:43:08Z - WARNING - Main Thread - Main ] inspectorSelector NOT setActionFn
[2026-09-30 11:43:09Z - WARNING - Main Thread - Main ] push() default tool