Hallo, ich wollte nur meinen Spielstand laden, aber dann sind alle Spielstände mit den drei Ausrufezeichen versehen. Ich habe dann die Mods versucht neu zu aktivieren, aber da stürzt direkt das spiel ab. Bitte Hilfe.
Nach Update Spielstand kann nicht geladen werden
Willkommen in der Transport Fever Community
Wir begrüßen euch in der Fan-Community zu den Spielen Transport Fever und Train Fever, den Wirtschaftssimulatoren von Urban Games. Die Community steht euch kostenlos zur Verfügung damit ihr euch über das Spiel austauschen und informieren könnt. Wir pflegen hier einen freundlichen und sachlichen Umgang untereinander und unser Team steht euch in allen Fragen gerne beiseite.
Die Registrierung und Nutzung ist selbstverständlich kostenlos.
Wir wünschen euch viel Spaß und hoffen auf rege Beteiligung.
Das Team der Transport-Fever Community
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Die Fehlermeldung kommt meistens wenn Mods doppelt installiert sind.
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Meinst du Steam und Manuel oder beide Manuel installiert?
Ehhh und was ich vergessen habe zu sagen gestern ging der Spielstand ja noch.
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Steam und manuell oder manuell in die verschiedenen Modordner ist alles das gleiche Problem. Bei einigen meiner Mods tritt das Problem bei Doppelinstallation auch auf, ich bin noch dabei die betroffenen upzudaten. Aber laut deiner stdout hast du nur einen meiner Mods manuell installiert und davon hast du nicht die steamversion.
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Kann man auch rauslesen welcher mod?
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Hallo Bürger, hier mal meine Terminal-Ausgabe vom missglücktem erst - zweit- und dritt-Start nach dem ohne Fehlermeldungen durchlaufenden Update:
Code
Alles anzeigenalf@alf-GA-78LMT-USB3:~$ steam steam://rungameid/1066780 steam.sh[2664]: Running Steam on linuxmint 20.1 64-bit steam.sh[2664]: STEAM_RUNTIME is enabled automatically setup.sh[2799]: Steam runtime environment up-to-date! steam.sh[2664]: Steam client's requirements are satisfied [2023-03-09 19:59:41] Startup - updater built Feb 14 2023 00:47:09 [2023-03-09 19:59:41] Startup - Steam Client launched with: '/home/alf/.local/share/Steam/ubuntu12_32/steam' 'steam://rungameid/1066780' [2023-03-09 19:59:41] Loading cached metrics from disk (/home/alf/.local/share/Steam/package/steam_client_metrics.bin) [2023-03-09 19:59:41] Using the following download hosts for Public, Realm steamglobal [2023-03-09 19:59:41] 1. https://client-update.akamai.steamstatic.com, /, Realm 'steamglobal', weight was 1000, source = 'update_hosts_cached.vdf' [2023-03-09 19:59:41] 2. https://cdn.cloudflare.steamstatic.com, /client/, Realm 'steamglobal', weight was 1, source = 'update_hosts_cached.vdf' [2023-03-09 19:59:41] 3. http://media.steampowered.com, /client/, Realm 'steamglobal', weight was 1, source = 'baked in' [2023-03-09 19:59:41] Installation wird überprüft … [2023-03-09 19:59:41] Verification complete Loaded SDL version 3.0.0-765-gc4db0725e Gtk-Message: 19:59:41.976: Failed to load module "gail" Gtk-Message: 19:59:41.976: Failed to load module "atk-bridge" XRRGetOutputInfo Workaround: initialized with override: 0 real: 0xf3de7370 XRRGetCrtcInfo Workaround: initialized with override: 0 real: 0xf3de5cc0 GetWin32Stats: display was not open yet, good ComputeStartupMode: found registry default startup mode: 0steamwebhelper.sh[2894]: Runtime for steamwebhelper: defaulting to /home/alf/.local/share/Steam/ubuntu12_64/steam-runtime-heavy steamwebhelper.sh[2894]: Using CEF sandbox (try with -no-cef-sandbox if this fails) Could not connect to X session manager: None of the authentication protocols specified are supported CAppInfoCacheReadFromDiskThread took 62 milliseconds to initialize Failed to init SteamVR because it isn't installed Could not connect to X session manager: None of the authentication protocols specified are supported Could not connect to X session manager: None of the authentication protocols specified are supported (steam:2890): Gtk-WARNING **: 19:59:43.382: gtk_disable_setlocale() must be called before gtk_init() local (potentially out of sync) copy of roaming config loaded - 1970 bytes. roaming config store loaded successfully - 1970 bytes. migrating temporary roaming config store BRefreshApplicationsInLibrary 1: 0ms Could not connect to X session manager: None of the authentication protocols specified are supported Could not connect to X session manager: None of the authentication protocols specified are supported Could not connect to X session manager: None of the authentication protocols specified are supported Could not connect to X session manager: None of the authentication protocols specified are supported Could not connect to X session manager: None of the authentication protocols specified are supported Could not connect to X session manager: None of the authentication protocols specified are supported Could not connect to X session manager: None of the authentication protocols specified are supported Could not connect to X session manager: None of the authentication protocols specified are supported Could not connect to X session manager: None of the authentication protocols specified are supported Could not connect to X session manager: None of the authentication protocols specified are supported Could not connect to X session manager: None of the authentication protocols specified are supported Could not connect to X session manager: None of the authentication protocols specified are supported Could not connect to X session manager: None of the authentication protocols specified are supported Could not connect to X session manager: None of the authentication protocols specified are supported Could not connect to X session manager: None of the authentication protocols specified are supported Could not connect to X session manager: None of the authentication protocols specified are supported Could not connect to X session manager: None of the authentication protocols specified are supported Could not connect to X session manager: None of the authentication protocols specified are supported Could not connect to X session manager: None of the authentication protocols specified are supported Could not connect to X session manager: None of the authentication protocols specified are supported Could not connect to X session manager: None of the authentication protocols specified are supported Could not connect to X session manager: None of the authentication protocols specified are supported Could not connect to X session manager: None of the authentication protocols specified are supported Could not connect to X session manager: None of the authentication protocols specified are supported Could not connect to X session manager: None of the authentication protocols specified are supported Could not connect to X session manager: None of the authentication protocols specified are supported GetWin32Stats: restoring previous glx context Could not connect to X session manager: None of the authentication protocols specified are supported Could not connect to X session manager: None of the authentication protocols specified are supported Could not connect to X session manager: None of the authentication protocols specified are supported Could not connect to X session manager: None of the authentication protocols specified are supported Could not connect to X session manager: None of the authentication protocols specified are supported Could not connect to X session manager: None of the authentication protocols specified are supported Could not connect to X session manager: None of the authentication protocols specified are supported Could not connect to X session manager: None of the authentication protocols specified are supported Could not connect to X session manager: None of the authentication protocols specified are supported Could not connect to X session manager: None of the authentication protocols specified are supported Could not connect to X session manager: None of the authentication protocols specified are supported Could not connect to X session manager: None of the authentication protocols specified are supported Could not connect to X session manager: None of the authentication protocols specified are supported Could not connect to X session manager: None of the authentication protocols specified are supported Could not connect to X session manager: None of the authentication protocols specified are supported Could not connect to X session manager: None of the authentication protocols specified are supported Could not connect to X session manager: None of the authentication protocols specified are supported Could not connect to X session manager: None of the authentication protocols specified are supported Could not connect to X session manager: None of the authentication protocols specified are supported Could not connect to X session manager: None of the authentication protocols specified are supported Could not connect to X session manager: None of the authentication protocols specified are supported Could not connect to X session manager: None of the authentication protocols specified are supported
und hier der zweite Teil:
Code
Alles anzeigenExecCommandLine: "'/home/alf/.local/share/Steam/ubuntu12_32/steam' 'steam://rungameid/1066780'" ExecuteSteamURL: "steam://rungameid/1066780" System startup time: 4.47 seconds Could not connect to X session manager: None of the authentication protocols specified are supported Could not connect to X session manager: None of the authentication protocols specified are supported Could not connect to X session manager: None of the authentication protocols specified are supported Could not connect to X session manager: None of the authentication protocols specified are supported Could not connect to X session manager: None of the authentication protocols specified are supported GameAction [AppID 1066780, ActionID 1] : LaunchApp changed task to ProcessingInstallScript with "" GameAction [AppID 1066780, ActionID 1] : LaunchApp changed task to SynchronizingCloud with "" GameAction [AppID 1066780, ActionID 1] : LaunchApp changed task to SiteLicenseSeatCheckout with "" GameAction [AppID 1066780, ActionID 1] : LaunchApp changed task to CreatingProcess with "" GameAction [AppID 1066780, ActionID 1] : LaunchApp waiting for user response to CreatingProcess "" GameAction [AppID 1066780, ActionID 1] : LaunchApp continues with user response "CreatingProcess" /bin/sh\0-c\0/home/alf/.local/share/Steam/ubuntu12_32/reaper SteamLaunch AppId=1066780 -- /home/alf/.local/share/Steam/ubuntu12_32/steam-launch-wrapper -- '/home/alf/.local/share/Steam/steamapps/common/Transport Fever 2/run.sh'\0 Game process added : AppID 1066780 "/home/alf/.local/share/Steam/ubuntu12_32/reaper SteamLaunch AppId=1066780 -- /home/alf/.local/share/Steam/ubuntu12_32/steam-launch-wrapper -- '/home/alf/.local/share/Steam/steamapps/common/Transport Fever 2/run.sh'", ProcID 3100, IP 0.0.0.0:0 chdir /home/alf/.local/share/Steam/steamapps/common/Transport Fever 2 GameAction [AppID 1066780, ActionID 1] : LaunchApp changed task to WaitingGameWindow with "" ERROR: ld.so: object '/home/alf/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. ERROR: ld.so: object '/home/alf/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored. ERROR: ld.so: object '/home/alf/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. GameAction [AppID 1066780, ActionID 1] : LaunchApp changed task to Completed with "" ERROR: ld.so: object '/home/alf/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. ERROR: ld.so: object '/home/alf/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. [S_API] SteamAPI_Init(): Loaded '/home/alf/.local/share/Steam/linux64/steamclient.so' OK. BuildCompleteAppOverviewChange: 155 apps RegisterForAppOverview 1: 3ms RegisterForAppOverview 2: 3ms Game process updated : AppID 1066780 "/home/alf/.local/share/Steam/ubuntu12_32/reaper SteamLaunch AppId=1066780 -- /home/alf/.local/share/Steam/ubuntu12_32/steam-launch-wrapper -- '/home/alf/.local/share/Steam/steamapps/common/Transport Fever 2/run.sh'", ProcID 3103, IP 0.0.0.0:0 [S_API] SteamAPI_Init(): Loaded '/home/alf/.local/share/Steam/linux64/steamclient.so' OK. Game process updated : AppID 1066780 "/home/alf/.local/share/Steam/ubuntu12_32/reaper SteamLaunch AppId=1066780 -- /home/alf/.local/share/Steam/ubuntu12_32/steam-launch-wrapper -- '/home/alf/.local/share/Steam/steamapps/common/Transport Fever 2/run.sh'", ProcID 3103, IP 0.0.0.0:0 Setting breakpad minidump AppID = 1066780 SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561199012484852 [API loaded no] debugger.lua: Loaded for Lua 5.2 ERROR: ld.so: object '/home/alf/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. ERROR: ld.so: object '/home/alf/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. sh: 0: Can't open mods\maikc_rheingold_1928_2\res\scripts\eatglobal\bin\listdirs.sh ERROR: ld.so: object '/home/alf/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. ERROR: ld.so: object '/home/alf/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. sh: 0: Can't open mods\maikc_rheingold_1928_2\res\scripts\eatglobal\bin\listdirs.sh ERROR: ld.so: object '/home/alf/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. ERROR: ld.so: object '/home/alf/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. sh: 0: Can't open mods\maikc_rheingold_1928_2\res\scripts\eatglobal\bin\listdirs.sh ERROR: ld.so: object '/home/alf/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. ERROR: ld.so: object '/home/alf/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. sh: 0: Can't open mods\maikc_rheingold_1928_2\res\scripts\eatglobal\bin\listdirs.sh ThreadGetProcessExitCode: no such process 3116 ThreadGetProcessExitCode: no such process 3115 ThreadGetProcessExitCode: no such process 3114 ThreadGetProcessExitCode: no such process 3113 ThreadGetProcessExitCode: no such process 3112 ThreadGetProcessExitCode: no such process 3111 ThreadGetProcessExitCode: no such process 3110 ThreadGetProcessExitCode: no such process 3109
und hier der dritte Teil:
Code
Alles anzeigenERROR: ld.so: object '/home/alf/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. ERROR: ld.so: object '/home/alf/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. sh: 0: Can't open mods\maikc_rheingold_1928_2\res\scripts\eatglobal\bin\listdirs.sh ERROR: ld.so: object '/home/alf/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. ERROR: ld.so: object '/home/alf/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. sh: 0: Can't open mods\mcs_gueterwagenIII_2\res\scripts\eatglobal\bin\listdirs.sh ERROR: ld.so: object '/home/alf/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. ERROR: ld.so: object '/home/alf/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. sh: 0: Can't open mods\mcs_gueterwagenIII_2\res\scripts\eatglobal\bin\listdirs.sh ERROR: ld.so: object '/home/alf/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. ERROR: ld.so: object '/home/alf/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. ThreadGetProcessExitCode: no such process 3122 ThreadGetProcessExitCode: no such process 3121 ThreadGetProcessExitCode: no such process 3120 ThreadGetProcessExitCode: no such process 3119 ThreadGetProcessExitCode: no such process 3118 ThreadGetProcessExitCode: no such process 3117 sh: 0: Can't open mods\mcs_gueterwagenIII_2\res\scripts\eatglobal\bin\listdirs.sh Fossilize INFO: Overriding serialization path: "/home/alf/.local/share/Steam/steamapps/shadercache/1066780/fozpipelinesv6/steamapprun_pipeline_cache". Aborted (core dumped) Game process removed: AppID 1066780 "/home/alf/.local/share/Steam/ubuntu12_32/reaper SteamLaunch AppId=1066780 -- /home/alf/.local/share/Steam/ubuntu12_32/steam-launch-wrapper -- '/home/alf/.local/share/Steam/steamapps/common/Transport Fever 2/run.sh'", ProcID 3103 ThreadGetProcessExitCode: no such process 3124 ThreadGetProcessExitCode: no such process 3123 ThreadGetProcessExitCode: no such process 3103 ThreadGetProcessExitCode: no such process 3102 ThreadGetProcessExitCode: no such process 3101 Game 1066780 created interface STEAMAPPS_INTERFACE_VERSION008 / Game 1066780 created interface STEAMAPPTICKET_INTERFACE_VERSION001 / Game 1066780 created interface STEAMUGC_INTERFACE_VERSION016 / Game 1066780 created interface STEAMUSERSTATS_INTERFACE_VERSION012 / Game 1066780 created interface SteamFriends017 / Game 1066780 created interface SteamUser017 / User Game 1066780 created interface SteamUser021 / Game 1066780 created interface SteamUser021 / User Game 1066780 created interface SteamUtils007 / Utils Game 1066780 created interface SteamUtils010 / Game 1066780 method call count for IClientUGC::GetItemInstallInfo : 2966 Game 1066780 method call count for IClientUGC::GetItemState : 2984 Game 1066780 method call count for IClientUGC::GetSubscribedItems : 2 Game 1066780 method call count for IClientUGC::GetNumSubscribedItems : 2 Game 1066780 method call count for IClientUserStats::RequestCurrentStats : 1 Game 1066780 method call count for IClientAppManager::IsAppDlcInstalled : 4 Game 1066780 method call count for IClientUtils::RecordSteamInterfaceCreation : 11 Game 1066780 method call count for IClientUtils::GetAppID : 13 Game 1066780 method call count for IClientUtils::GetConnectedUniverse : 1 Game 1066780 method call count for IClientFriends::GetPersonaName : 1 Game 1066780 method call count for IClientUser::GetAppOwnershipTicketExtendedData : 1 Game 1066780 method call count for IClientUser::GetUserDataFolder : 1 Game 1066780 method call count for IClientUser::GetSteamID : 3 Uploaded AppInterfaceStats to Steam [2023-03-09 20:01:42] Background update loop checking for update. . . [2023-03-09 20:01:42] Suche nach verfügbaren Updates … [2023-03-09 20:01:42] Downloading manifest: https://client-update.akamai.steamstatic.com/steam_client_ubuntu12 [2023-03-09 20:01:42] Manifest download: send request [2023-03-09 20:01:43] Manifest download: waiting for download to finish [2023-03-09 20:01:43] Manifest download: finished [2023-03-09 20:01:43] Download skipped: /steam_client_ubuntu12 version 1676336721, installed version 1676336721, existing pending version 0 [2023-03-09 20:01:43] Nothing to do
... also lösche ich erst mal ein paar benannte Mods....
Viele Grüße Alf
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Benutzt du Wayland? TPF2 scheint keine X Ausgabe zu finden...
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Nö, da läuft der Vulkan.... Nach dem ich die Güterwagen III gelöscht hatte, komme ich schon mal wieder in den Startbildschirm.... es geht voran, um einen Klassiker der Neuen Deutschen Welle zu zitieren...
Insgesamt 3Mods gelöscht: Güterwagenpakete II und III sowie den Rheingold 1928 --> das Teil läuft erstmal wieder....;-)
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Hallo kann mir jemand helfen? Blicke nicht durch warum das Spiel crasht.
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Ok, danke für eure Hilfe probiere die Sachen mal aus.
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Blicke nicht durch warum das Spiel crasht.
Ursache/Lösung scheinen für diesen Fehler noch nicht bekannt zu sein. Aber Du kannst mal diesen Thread (RE: Bodentexturen werden nicht geladen) im Auge behalten (Du scheinst das selbe Problem zu haben).
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Die Karten Funktionieren wieder (also da sind keine drei Ausrufezeichen mehr daneben und ich kann das Bild wieder sehen) aber beim laden stürzt mir immer das spiel ab und sagt irgendwas von einem Textur Problem. Könnte mir jemand nochmal helfen? danke
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Natural Environment Professional geupdatet?
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Danke vielmals an alle, die mir geholfen haben. Jetzt funktioniert wieder alles. Vielen Dank.