Hallo
Mit der Beta hatte ich sogar beim Savegame kein Probleme.
Dann kam der Release und selbst ein neues Spiel nur noch mit meinen Basic mods = CTD
Stout
Destroying failback ui done
Exception type: Fatal error
Details:
Assertion Failure: Assertion `false' failed.
Minidump: C:/Program Files (x86)/Steam/userdata/87414188/1066780/local/crash_dump/f3ff219a-5661-4505-a467-366f1854e3ef.dmp
In file: C:\GitLab-Runner\builds\1BJoMpBZ\1\ug\urban_games\train_fever\src\Lib/Util/IdRep.h:84
In function: int __cdecl IdRep<class Model *>::GetId(const class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > &) const
__CRASHDB_CRASH__ struct AssertException: C:\GitLab-Runner\builds\1BJoMpBZ\1\ug\urban_games\train_fever\src\Lib/Util/IdRep.h:84: int __cdecl IdRep<class Model *>::GetId(const class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > &) const: Assertion `false' failed.
Exception type: Fatal error
Details:
Assertion Failure: Assertion `false' failed.
Minidump: C:/Program Files (x86)/Steam/userdata/87414188/1066780/local/crash_dump/f3ff219a-5661-4505-a467-366f1854e3ef.dmp
In file: C:\GitLab-Runner\builds\1BJoMpBZ\1\ug\urban_games\train_fever\src\Lib/Util/IdRep.h:84
In function: int __cdecl IdRep<class Model *>::GetId(const class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > &) const
Goodbye.
Hiiiilfäääääääääää